So I have 3 suggestions to make the game a bit better.
1. Make it so that when a country loses 75 to 80% of their victory points, the attacking force has a pop-up that asks whether it wishes to conquer the leftovers or make the country a puppet. When a country get puppeted, it loses its ability to enter and make coalitions and 15% of its food production goes to the puppet mater at the end of each in-game day. Despite this, there is still a chance the puppet could break free from the Iron Fist which brings me to my next suggestion.
2. Add a new unit that can't be researched and can be controlled by A.I. named Rebels. They have a 45% chance of appearing when a province has a successful rebellion. The force in which the rebellions turns to is now in control of the unit. Its upkeep is 15 food and 10 manpower each. They are a bit weaker than Militias but do best in Urban terrain. When they conquer a province, there is a 50% chance that another Rebel unit will come about.
3.When units get encircled, they stop receiving their upkeep and slowly die and automatically surrender when at 10% morale
1. Make it so that when a country loses 75 to 80% of their victory points, the attacking force has a pop-up that asks whether it wishes to conquer the leftovers or make the country a puppet. When a country get puppeted, it loses its ability to enter and make coalitions and 15% of its food production goes to the puppet mater at the end of each in-game day. Despite this, there is still a chance the puppet could break free from the Iron Fist which brings me to my next suggestion.
2. Add a new unit that can't be researched and can be controlled by A.I. named Rebels. They have a 45% chance of appearing when a province has a successful rebellion. The force in which the rebellions turns to is now in control of the unit. Its upkeep is 15 food and 10 manpower each. They are a bit weaker than Militias but do best in Urban terrain. When they conquer a province, there is a 50% chance that another Rebel unit will come about.
3.When units get encircled, they stop receiving their upkeep and slowly die and automatically surrender when at 10% morale