That is a very good point. I think this will make the game more strategically based because most of the time I don’t build a navy because there is really no need. this would force people to build navies.
Supply Ships, Trucks, and Planes
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Killer8282 wrote:
Well, there’s no really owning canals in this game so as long as you are close to it you can send ships and blockade it...
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If someone owns the canal, then other countries would have to pay to use it, and then there would be trading canals and countries owning parts of the sea (south China sea for example) which would make naval usage important for conquering parts of the sea...but again, that would give land-locked nations a disadvantage.If I had Canadian Soldiers, American Technology, and British Officers, I would rule the world. -Winston Churchill
FORUM GANG Second Lieutenant
CALL OF WAR TECHNICIAN THIRD GRADE -
Either way though if you get a land locked country fight for the sea that’s why hitler attacked Poland for Danzig they demanded it and Poland wouldn’t budge so he took it
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gen.firebird wrote:
Either way though if you get a land locked country fight for the sea that’s why hitler attacked Poland for Danzig they demanded it and Poland wouldn’t budge so he took it
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I know but they took Danzig from Germany and the end of ww1 so it just gave them more reason to take it and invade Poland
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Poland didn't take Danzig, it was given to them by the victors of WW1 as one of the ways to punish Germany [which had a lot to do with WW2]
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I know but the point is countries that are land locked can trade for ports or take them
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Yes and most countries would not agree to such a trade as it would strengthen a neighbor and weaken themselves. Double-edged sword.
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You could also get the right of way and still be able to trade
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Limiting the idea to ships is meh, but introducing supply lines in general could be a very interesting concept. For example you could make it so damaged units don’t heal unless resupplied.
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Grimra wrote:
So I've thought about this for awhile, and I think Supply Ships need to make it into the game. Hear me out, I know y'all love getting resources instantly through trading, but lets think about this. What was the naval strategy of Germany during the second and arguably first world world war? U-Boats and Submarine Warfare! What I propose is creating supply convoys or dedicated ships for transporting resources and materials. Lets say Country A agrees on a trade of 5k food for 3k oil from Country B, several supply ships would be automatically created from a city, depending on the level, each ship would carry a certain amount of food, these ships would travel automatically to a city of Country A's choosing. However, these ships could be stopped to allow a convoy creation. Supply Ships would have a Create Convoy option, allowing players to pair ships like destroyers to these supply vessels, protecting them from subs. For land locked nations do pretty much the same thing but with Trucks, Trains, and Aircraft. Maybe you'd need level two infrastructure for trains, and connecting airbases for planes. Just a though.
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