After spending a lot of time on CoW 1.5 I started watching some Yugoslav turbofolk and came to the realization we need some darn rocket artillery and self propelled rocket artillery, Practically anti tank artillery but is a morale “buster” you could say now I have not much to say other than we need some damn rockets besides these regular rockets and to put the rocket artillery before you can research actual long range rockets as a buffer zone against rockets and for it to take longer, I’m hoping more can throw ideas and thoughts for more artillery and support weapons such as allowing people to research next to the infantry tab for the infantry tab to expand the anti tank values or infantry values of those researched infantry rather than just going down the line and researching better overall infantry, Bring some ideas to the thread!
Artillery and Support weapons expansion
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Based on the range of Artillery and SP artillery units in this game it appears that rockets are grouped in with these units.
What difference in characteristics would there be between artillery and rockets? The seem to share bombardment from range and similar effects on targets.War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
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MrOberleut wrote:
After spending a lot of time on CoW 1.5 I started watching some Yugoslav turbofolk and came to the realization we need some darn rocket artillery and self propelled rocket artillery, Practically anti tank artillery but is a morale “buster” you could say now I have not much to say other than we need some damn rockets besides these regular rockets and to put the rocket artillery before you can research actual long range rockets as a buffer zone against rockets and for it to take longer, I’m hoping more can throw ideas and thoughts for more artillery and support weapons such as allowing people to research next to the infantry tab for the infantry tab to expand the anti tank values or infantry values of those researched infantry rather than just going down the line and researching better overall infantry, Bring some ideas to the thread!
VorlonFCW wrote:
Based on the range of Artillery and SP artillery units in this game it appears that rockets are grouped in with these units.
What difference in characteristics would there be between artillery and rockets? The seem to share bombardment from range and similar effects on targets.
Mabe in the future there will also be more features possible, like different reload times, so a heavy arti could deal more damage but needs longer to reload (but thats not on the immediate plan) -
What about the Sturmtiger? 350 mm rocket
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That’s what we alll hope for haha!
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freezy wrote:
MrOberleut wrote:
After spending a lot of time on CoW 1.5 I started watching some Yugoslav turbofolk and came to the realization we need some darn rocket artillery and self propelled rocket artillery, Practically anti tank artillery but is a morale “buster” you could say now I have not much to say other than we need some damn rockets besides these regular rockets and to put the rocket artillery before you can research actual long range rockets as a buffer zone against rockets and for it to take longer, I’m hoping more can throw ideas and thoughts for more artillery and support weapons such as allowing people to research next to the infantry tab for the infantry tab to expand the anti tank values or infantry values of those researched infantry rather than just going down the line and researching better overall infantry, Bring some ideas to the thread!
VorlonFCW wrote:
Based on the range of Artillery and SP artillery units in this game it appears that rockets are grouped in with these units.
What difference in characteristics would there be between artillery and rockets? The seem to share bombardment from range and similar effects on targets.
Mabe in the future there will also be more features possible, like different reload times, so a heavy arti could deal more damage but needs longer to reload (but thats not on the immediate plan)
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