1) When land units come into contact they cannot escape until one of the two armies win the fight. I found it forced and unrealistic as a thing, but understandable for the balance of the game. For which I would propose the insertion of a support unit, whose name can be "Supplies". It may be present either as an infantry unit, with an image of a wagon towed by an horse/donkey, either as a motorized unit, does not need explanation, and either as an armored unit, here can be any ammunition transport wagon. The task of this unit is to increase the percentage Condition of the armies (5% at level 1, increasing more and more with search up to a maximum of 45% down, to you the balance). It possesses few wound points and a very scarce if not nothing offensive and defensive ability.
It can be produced with a level 1 barracks (at the end they are ammunition for Jupiter!).
So far this has come to mind, I'll be very happy to talk about it.
It can be produced with a level 1 barracks (at the end they are ammunition for Jupiter!).
So far this has come to mind, I'll be very happy to talk about it.