Peter Mat wrote:
Looking through the Tech tree I noticed there are no longer elite units at maximum level. Are elite units going away? Assuming 1.0 goes then my blue prints will go also? Disregard, I did not realize the tech tree scrolled.
I liked Little Debbie's idea.
My last question for today, once you're ready to roll this out permanently, will we be getting some new achievements to go along with some of the new units, doctrines etc?Little_Debbie wrote:
can have new models for the max lvl
@freezy
ticket888 wrote:
I'm playing the new World Map 4x Speed for CoW 1.5
I have notices that my interceptors refuelling is not at 4x speed, it is still at normal speed refuelling of 15 real time minutes. At 4x speed it should be about 4 real time minutes.
Anyone else notice this, need a fix.
Vichy wrote:
Hello,
I have some early feedbacks and questions
First, the assault planes. Are they a kind of hunter-bomber planes ? Because they should be better in plane vs plane fight. Currently, even if they look very cool, they seems to be a waste of time and money for an army.
Secondly, the missiles. I still find them a little to op, and irrealistics. The way to counter them is too difficult ( In CoN, missiles looks good, and there were a lot of counter measures. Here (and it's logic in ww2), nothing. We r defenseless). They should maybe be a kind of equivalent of strategic bombers. And we saw their utilisation in ww2 (only by Germany) : in my memory, they were mainly ineffective. Fear for the population, some destructions, and that's it.
And finally, i read that we will be able to build e;g lvl1 troops even if we had research lvl2, 3, 4 etc ... Is this feature been removed ?
But generally, even if some units need still balancing, the 1.5 version looks good
You cannot continue to build lvl1 troops after you researched higher unit levels. That feature was only present in an earlier 1.5 version, but got removed for usability and balancing reasons (imagine someone spamming only lvl1 troops to cheaply upgrade them to lvl6 once he moved them into position).
ValeraZol wrote:
Commandos s*ks ! Make them stealth totally, so we will can move it on enemies ladns without they know that i am moving ! Now I cant move on enemies lands, i need to conquer provinces to move with commandos... it is pointless..
Tasmine wrote:
How long will this test event hold? I am testing S1 new map. No time to play right now.