Nn gg’s tricks and tips (messaging forum)

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    • Nn gg’s tricks and tips (messaging forum)

      Subject: how to see economic spies and how to counter them




      TIP 1:read the news. Usually, if u r being spied on, economic spies who cause damage to your resource production, the news would be all the way at the bottom unless u captured a province, killed enemy units, lost units, and it was automatically reported and added by AI to the report of the damage to resource production, it should look something like there examples: (PS: the first one is damage in goods, second one is stolen money)

      First example

      a mysterious explosion has destroyed vast amounts of goods in XXX (province)


      second example:

      The fair peoples’ taxes of XXX (province) has been stolen by unknown robbers.


      when u see all these about your country in the news, dispatch counter espionage spies to the specified province.







      TIP 2: randomly dispatch counter espionage spies randomly into your provinces, especially your capitol. This method is highly recommended for people who don’t bother reading news
      hi

      The post was edited 2 times, last by Nn gg ().

    • Advantages to spying: focusing on advantages of intelligence spies, and how it would benefit your economic ones in stealing and destroying resources

      NO. 1a: spy in enemy capitol

      putting an intelligence spy in a player’s capitol will reveal how rich he is, the exact number of resource when the spy executed his mission.

      NO. 1b: steal from your enemy ( :coolman: )

      after u found out how much money he has, if it’s more than 300000, put an economic spy and hope it would steal more money that 4000, the cost of the spy.

      NO. 2a: spy in province with high morale
      put an intelligence spy in a province, like capitol with high morale.

      NO. 2b: put a economic spy
      Put an economic spy to hopefully damage his morale and decrease his manpower and money production!


      hope u like my tips! Pls like
      hi
    • Instant/ almost instant capture of a small AI country

      put the AI country on *share map status*, in a day or more/less, AI will put *Share map*to u.
      Use your units to enter the countries provinces, if one of the province has troops, plant about a Minimum of 10 units there there, depending on how many units AI has. If it’s one unit, put about 10. 2 units, 15. 3 or more, just add more for quicker capture
      *put the units accordingly: no troops: just a Matilda is fine. Some units: look above.*
      Once your units are in place, you put the country on war status, and the provinces with no troops will fall to u instantly.
      The one With troops, wait a while, it should be done soon.

      *Anything that is in star (*) is what i have added or changed.*
      hi

      The post was edited 1 time, last by Nn gg ().

    • Nn gg wrote:

      put the AI country on right of way status, in a day or more/less, AI will put right of way to u.
      Use your units to enter the countries provinces, if one of the province has troops, plant about a Minimum of 10 units there there, depending on how many units AI has. If it’s one unit, put about 10. 2 units, 15. 3 or more, just add more for quicker capture
      Once your units are in place, you put the country on war status, and the provinces with no troops will fall to u instantly.
      The one With troops, wait a while, it should be done soon.
      Modified version of this strategy:

      Give AI Share Map for an even better popularity boost. Some AI will in turn give you Share Map. This works extremely well in team games when you can use an AI country as a buffer while the enemy will be forced to go through the AI territory before reaching you. Of course, a good player will also do the same, so in intense alliance battles, it's usually fought in the territory of AI because both sides have either RoW or SM with the AI.
      "As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein

      "Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)
    • Nn gg wrote:

      we should kinda forget everything above and in the other thread when playing 1.5, it’s totally different
      Yeah, and there is a difficult for some players who are new in the game 1.5 is the economy,in the game 1.5 you need merchandise but you don't have a lot of, and you produce per houre just a small quantity so at the first you must build factories to produce resources and you will have a good eco to produce your units.
      Chaos Elite domine mon grand ! :)