A bit picking up old topics, I see myself in the need to insist that it is necessary, a complete historical map with all the playable countries, not only the one of 73 of event "all in", which, is very badly adjusted and regions like South America are poorly detailed.
The general idea would be to improve the 73 map of the event, detailing certain regions to make it more pleasant to be taken by players considering the different sizes of each country and its neighboring countries, but not only that.
In my opinion, besides that, it would be very good if the African and Asian colonies were liberated, as puppet nations of their respective countries. And along with this create a new game mechanic for puppet nations.
With the colonies liberated, the number of playable countries would easily exceed 100 players, making it the largest and most complete map to date.
The proposal of puppet nations could be something like this:
- The puppet cannot declare war or deny vision to his master country.
- a small percentage of the resources produced from the puppet country is directed to the master country (perhaps 5-10% of the resources and manpower, an amount that does not prevent playing the puppet country)
- The master country can force the puppet nation to declare war on another country.
- If the master country achieves victory on the map, the puppet nation could obtain a prize proportional to that obtained by the master country.
- The victory points of the puppet countries count towards the sum of the victory points of their master country.
- If the master country were defeated, the puppet nation would be liberated or would become a puppet of the country that has defeated the master country.
Along with all this, later this mechanism could be further expanded, such as creating new puppet nations from defeated players, who in order to continue playing, agree to become puppet countries, this could be an option that appears when a country loses its capital.
The general idea would be to improve the 73 map of the event, detailing certain regions to make it more pleasant to be taken by players considering the different sizes of each country and its neighboring countries, but not only that.
In my opinion, besides that, it would be very good if the African and Asian colonies were liberated, as puppet nations of their respective countries. And along with this create a new game mechanic for puppet nations.
With the colonies liberated, the number of playable countries would easily exceed 100 players, making it the largest and most complete map to date.
The proposal of puppet nations could be something like this:
- The puppet cannot declare war or deny vision to his master country.
- a small percentage of the resources produced from the puppet country is directed to the master country (perhaps 5-10% of the resources and manpower, an amount that does not prevent playing the puppet country)
- The master country can force the puppet nation to declare war on another country.
- If the master country achieves victory on the map, the puppet nation could obtain a prize proportional to that obtained by the master country.
- The victory points of the puppet countries count towards the sum of the victory points of their master country.
- If the master country were defeated, the puppet nation would be liberated or would become a puppet of the country that has defeated the master country.
Along with all this, later this mechanism could be further expanded, such as creating new puppet nations from defeated players, who in order to continue playing, agree to become puppet countries, this could be an option that appears when a country loses its capital.
Make Chile Playable Again!