In the 1oo player 1.5 I just over ran 4 A.I. countries at the start. This was a 4x period and there was one real day of Peace which translates out to 4 game days *(6 hours real time=24 hours game day).
I was shocked to discover in many of the A.I. Urban areas that they had level 2 Infrastructure. There is no reason to build infrastructure in a small Urban province. The morale boost is not really a concern for the A.I. and the speed is irrelevant.
Therefore there is a need to change the algorithm of the A.I. builds in Urban areas and I might suggest that they do something like
30% Barracks
10% Artillery
10% Tanks
10% Labs
10% *port or more artillery if not a port
10% Aircraft
10% Forts
10 % Factory
Once started there they should go to improve the existing facility with an 80% roll and then 20% change over to another basic roll on the chart above.
In Rural places, where there is a resource the chances should be something like
70% nothing
15% Local Factory
5% airfield
10% forts
What do you all think>
I was shocked to discover in many of the A.I. Urban areas that they had level 2 Infrastructure. There is no reason to build infrastructure in a small Urban province. The morale boost is not really a concern for the A.I. and the speed is irrelevant.
Therefore there is a need to change the algorithm of the A.I. builds in Urban areas and I might suggest that they do something like
30% Barracks
10% Artillery
10% Tanks
10% Labs
10% *port or more artillery if not a port
10% Aircraft
10% Forts
10 % Factory
Once started there they should go to improve the existing facility with an 80% roll and then 20% change over to another basic roll on the chart above.
In Rural places, where there is a resource the chances should be something like
70% nothing
15% Local Factory
5% airfield
10% forts
What do you all think>