Release Notes - 2020-06-02

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    • Release Notes - 2020-06-02


      Release Notes - 2020-06-02

      Attention, Generals!

      Today’s release brings several bug fixes to Call of War. We fixed a rally point issue that bothered some of our desktop players, explained to units how to avoid detours on the map and resolved several issues on the 1.5 versions of the “Clash of Nations” and “World at War” maps.

      Please find a complete list of today’s bug fixes below.

      Bug fixes:
      • We fixed an issue that prevented rally points of provinces from working correctly on desktop when set rally points were not a province center.
      • We resolved an issue that could cause units to take extensive detours when sent from a province center to another location on the map.
      • We fixed an issue that could cause patrolling airplanes to deal massive amounts of damage in a single combat round.
      • We resolved several issues on the 100 player “World at War 1.5” map.
        • We fixed an issue that prevented the background image from being displayed correctly when playing the 1.5 version of the 100 players “World at War” scenario with standard graphic settings.
        • We added airstrips and interceptors to all player nations that were missing them.
        • We removed industries from the map as starting buildings.
        • We added a sea connection to London, allowing players to build Naval Bases there.
        • We added a missing fifth urban province and 10 victory points to North Mexico.
        • We removed one of the two interceptors available for North Sudan as starting units.
        • We removed a few paths that led nowhere.
        • These changes will affect newly created game rounds only. Game rounds created before this update are not affected.
      • We resolved some issues on the 22 player “Clash of Nations 1.5” map.
        • We added a sea connection to London, allowing players to build Naval Bases there.
        • We moved the capital of Western Sahara from El Aaiún to Villa Cisneros.
        • These changes will affect newly created game rounds only. Game rounds created before this update are not affected.
      • We resolved an issue that caused mobile images to be displayed in the army bar of units with ‘early war’ and ‘late war’ skins on desktop.
      • We fixed an issue that caused the patrol circle of planes to be displayed at an incorrect size.
      We hope you like this week’s bug fixes and that they help you and your troops to be victorious on the battlefield!

      Your Bytro Team
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