As stated in the from COW1 to 1.05 info
In fact this army loses none of its 4 units untill it reaches 6% health.
Is this really the way the combat system is supposed to work? I can see the point in not letting one unit get all the damage, but this in return makes for sort of unkillable units.
Shit happens in war too. I think there should still be a fair chance of a lucky hit to individual units. Or else the win in 1.05 will be mostly about spamming the units with highest health.
Well, I'm currently in this game where someone sent an army of 4 heavy tanks against me. I attack it with artillery and combat aircraft. Gradually its strength is worn down. But no units die when the health decreases below 50%.When an army takes damage, the incoming damage is shared among all units in the army. Units only start to die when the army condition drops below 50%.
In fact this army loses none of its 4 units untill it reaches 6% health.
Is this really the way the combat system is supposed to work? I can see the point in not letting one unit get all the damage, but this in return makes for sort of unkillable units.
Shit happens in war too. I think there should still be a fair chance of a lucky hit to individual units. Or else the win in 1.05 will be mostly about spamming the units with highest health.