As an ex Naval Wargamer I wonder could we consider a slightly different set up for naval and air unit naming.
With the larger naval units you can name them but that is only referred to in the newspaper. However I think this is an opportunity missed. Ships are like towns and provinces, we should if you want be able to name any of them.
If you dont want to name them they should certainly be given id numbers as such so:
Destroyers are DD1, DD2 etc The number stays with the ship so if it is lost that number is not re-used.
Submarines are S1 etc
Cruisers are C1 etc
Battleships are BB1 etc
Aircraft Carriers R1 etc
I think the problem is that where a ground force is a batallion, regiment whatever and constitutes a number of soldiers or tanks ships are not. You could group them into Battlegroups/squadrons but one ship doesnt make a squadron.
Similarly with aircraft. What you could do with that is make a standard 100% = 10 planes so if it is 60% you have only 6 planes left. 0-9% = damaged aircraft. So when you build planes you building batches of ten.
We then allocate them to squadrons or make a new squadron.
With the larger naval units you can name them but that is only referred to in the newspaper. However I think this is an opportunity missed. Ships are like towns and provinces, we should if you want be able to name any of them.
If you dont want to name them they should certainly be given id numbers as such so:
Destroyers are DD1, DD2 etc The number stays with the ship so if it is lost that number is not re-used.
Submarines are S1 etc
Cruisers are C1 etc
Battleships are BB1 etc
Aircraft Carriers R1 etc
I think the problem is that where a ground force is a batallion, regiment whatever and constitutes a number of soldiers or tanks ships are not. You could group them into Battlegroups/squadrons but one ship doesnt make a squadron.
Similarly with aircraft. What you could do with that is make a standard 100% = 10 planes so if it is 60% you have only 6 planes left. 0-9% = damaged aircraft. So when you build planes you building batches of ten.
We then allocate them to squadrons or make a new squadron.