1.5 A.I. Research and build priorities

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • 1.5 A.I. Research and build priorities

      I have taken over a country in a Frontier game in DAY 3.
      The Country was played by the AI
      It is a Clash of Nations 22 player basic set up.

      For three days the A.I. has researched:
      militia 1
      infantry 1
      mot. infantry.

      NOTHING else.

      The A.I. has
      built in two cities level 2 naval base (but no ships because they have researched any)
      built 1 airplane factory *suspected was a starting facility
      built 3 sets of level 2 infrastructure on provinces that are core, two of which are mountains
      built 2 other infrastructure level 1
      built 2 level 1 factories in urban
      built 2 level 1 local factories and started to raise them to level 2

      BUILT NO TROOPS
      Built NO barracks, ordinance, Tank or Special factories

      This is a TERRIBLE performance for an A.I. and needs attention since I suspect it is reflective of not just the major powers that are not played from the start but also the A.I. that takes over when someone drops out. ?(
    • The AI has not been optimized in any way yet for 1.5. Now that 1.5 is taking shape it will be possible to teach the AI how to play.
      War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill



      VorlonFCW
      Retired from Bytro staff as of November 30, 2020.

      >>> Click Here to submit a bug report or support ticket <<<