Now i love the new research system in 1.5 and how cost progresses as you research higher and higher tiers but you should be able to make older equipment, since in one game i don't have the resources to make my upgraded rocket all the time but with the previous lvl i could.Also you can require lower lvl facilities that will only be used for a short time due to it being out of range of the front or the enemy capturing it.
You can still make outdated equipment
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This has been suggested before and I totally agree
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Or just simplify the upgrade system again, and make upgrades part of the research cost.
Manually upgrading units sucks. There is no fun in that. Get rid of that kind of no-fun complexity. -
If you mean that all units are made at lvl 1 all the time no matter the building lvl i don't mean that.What i mean is to choose what lvl you want to make a unit which is optional and automatically it goes to the highest lvl available.
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Seaexplorer99 wrote:
If you mean that all units are made at lvl 1 all the time no matter the building lvl i don't mean that.What i mean is to choose what lvl you want to make a unit which is optional and automatically it goes to the highest lvl available.
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z00mz00m wrote:
Seaexplorer99 wrote:
If you mean that all units are made at lvl 1 all the time no matter the building lvl i don't mean that.What i mean is to choose what lvl you want to make a unit which is optional and automatically it goes to the highest lvl available.
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Manually tracking and applying upgrades does not add strategy.
It adds more annoying micro-management, similar to the 15 minute patrol tick.
Please, please, please don't go down this road. Please. -
z00mz00m wrote:
Manually tracking and applying upgrades does not add strategy.
It adds more annoying micro-management, similar to the 15 minute patrol tick.
Please, please, please don't go down this road. Please.
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