Can we please fix the aircraft convoy nonsense?

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    • Can we please fix the aircraft convoy nonsense?

      In some situations you move an aircraft from one airfield to another and instead of staying as a plane it transforms itself into a truck. Well great if you want to move it overland but why oh why cant the gamers fix this rubbish!!

      PLEASE fix it. It is so damn irrritating. A solution is simple just put in a pop up question viz Do you want this aircraft to become a convoy y/n. Simples.
    • The solution is to simply have airfields close enough. When there is not an airfield in range the plane cannot fly and must turn into a convoy truck.
      War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill



      VorlonFCW
      Retired from Bytro staff as of November 30, 2020.

      >>> Click Here to submit a bug report or support ticket <<<
    • BladeFisher wrote:

      In some situations you move an aircraft from one airfield to another and instead of staying as a plane it transforms itself into a truck. Well great if you want to move it overland but why oh why cant the gamers fix this rubbish!!

      PLEASE fix it. It is so damn irrritating. A solution is simple just put in a pop up question viz Do you want this aircraft to become a convoy y/n. Simples.
      As vorlon said, this is most likely because your airfields are too far apart for your planes to fly between. If the aircraft can fly between it's current airfield and it's destination airfield (either directly or with a number of layovers) it will do so. However, if the airfields are literally too far apart for the planes to fly between they have no choice except to turn into trucks.
      The translucent circle that appears when you select and airplane is it's range; if you drag it around the map you can check what it's range would be if based in any given area by looking at the dotted circle.
    • Thank you guys I know that. This is a bug!! It happens when the airfields are close together, that is my point.

      On a separate issue there is one obvious blooper with aircraft namely ferry range.

      Range normaly equates to a radius so you can get back to base A to the point of attack/patrol point and thus back to A. No problem. The problem is, that the game also uses tactical range as equating to ferry range, which in simple terms is 2R. Anyone not notice this before? So therefore it fails to allow an aircraft to go one way at the correct range.

      Eg a bomber can attack a target say 400 miles away. Effectively it flies 400 miles there 400 miles back thus 800 miles. An empty bomber needs to move to another airfield. It should be able to fly therefore 800 miles. Bt the game doesn't allow that, only 400 miles. This isn't a bug it is a design fault that can be lived with.
    • There is no allowance for double range for a direct flight. The absence of such a feature is not a bug. The game is operating as designed.
      War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill



      VorlonFCW
      Retired from Bytro staff as of November 30, 2020.

      >>> Click Here to submit a bug report or support ticket <<<
    • BladeFisher wrote:

      Agreed but technically its rubbish! Think about it....

      We can live with it, but it is not correct.
      Right, a double range for a one way trip would be realistic, and has already been discussed many times before, but it would not match with other relations in the game and would make planes too superior on the map ..

      .. because then even planes on lowest level and already in the early game might reach / attack provinces / enemys for which they should'nt yet be able, based on their level and the general-progress in the game >> while everything else is still at the lowest level even planes on level 1 would have a mobility that planes should'nt have before level 6.

      Browser games are an ingenious business idea to lure out money ..
      ..... >> more or less cleverly camouflaged as a real game <<
      .... .. so beware of caltrops, spring-guns and booby traps. :00008185:
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    • Restrisiko wrote:

      BladeFisher wrote:

      Agreed but technically its rubbish! Think about it....

      We can live with it, but it is not correct.
      Right, a double range for a one way trip would be realistic, and has already been discussed many times before, but it would not match with other relations in the game and would make planes too superior on the map ..
      .. because then even planes on lowest level and already in the early game might reach / attack provinces / enemys for which they should'nt yet be able, based on their level and the general-progress in the game >> while everything else is still at the lowest level even planes on level 1 would have a mobility that planes should'nt have before level 6.
      a double range trip is actually realistic. Except if u don’t make it to a air field even with the double range u will have to ditch and crash the plane somewhere... that should be a feature, double range but if no airfield then kaboom
      hi
    • Well I am glad that Nazi Germany agreed in the 1930's that due to the technical advantage of their developing airforce they would restrict the range of their new aircraft as it would be unfair on France and Britain if they took full advantage of their ferry range....

      Litle known fact that one. :)
    • BladeFisher wrote:

      Well I am glad that Nazi Germany agreed in the 1930's that due to the technical advantage of their developing airforce they would restrict the range of their new aircraft as it would be unfair on France and Britain if they took full advantage of their ferry range....

      Litle known fact that one. :)
      Ay, I see, you get out the old realism cudgel..

      ..but are you really sure you are playing the right game if you can't differentiate?

      Browser games are an ingenious business idea to lure out money ..
      ..... >> more or less cleverly camouflaged as a real game <<
      .... .. so beware of caltrops, spring-guns and booby traps. :00008185:
      Warning! Texts above this signature may contain traces of irony! :D

      The post was edited 1 time, last by Restrisiko ().

    • It used to happen to me rather reliably because I build carriers almost every game, but since a recent update I noticed that I'm no longer having this bug, so I'm a happy camper.
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    • BladeFisher wrote:

      Referring to the original post this frequently happens. Aircraft land as such then change into a convoy but doesn't move. Explanation?
      When landing at a new airbase an airplane must refuel. During this refueling time the forum plane is effectively a convoy as it is vulnerable to attack.
      War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill



      VorlonFCW
      Retired from Bytro staff as of November 30, 2020.

      >>> Click Here to submit a bug report or support ticket <<<
    • BladeFisher wrote:

      In some situations you move an aircraft from one airfield to another and instead of staying as a plane it transforms itself into a truck. Well great if you want to move it overland but why oh why cant the gamers fix this rubbish!!

      PLEASE fix it. It is so damn irritating. A solution is simple just put in a pop up question viz Do you want this aircraft to become a convoy y/n. Simples.

      More annoying pop ups / prompts and Yes/No windows is not a good idea; on terms of multiplayer strategy these customisation will only create another irritation, loading etc...

      There is one other way that this can be accomplished without loading times. Just as there is standard fire command options with COW land & sea units, so too can there be an introduction of a fire command type (including movements) for the air units, increase the strategy options..increase the game play :beer: :saint: :beer:
    • That is a strategical consideration, battle fronts by air are maintained that they are decisive during WW2; in reality aircraft on operations will rarely deviate from their home base unless there is unforeseen circumstances, such as weather, a change of diplomacy, such as war or that for some reason they cannot return to their home base.

      Also to note that separate training modules exist for landing aircraft on carriers so here, the logistical allowance for this in COW should then require a compulsory upgrade or at most, a separate air vehicle unit to be introduced.

      Grand strategy does not mean that aircraft are gallivanting around as they please X( . Air command is mostly specific and this should not be an option to current COW standards...Conflict of Nations, for surely an option.