New unit

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    • How much health and speed?
      And how much damage against units?
      If a naval bomber attacks it, will it die instantly?
      It was a good era as a Republic we landed. But then the Russian's land was narrow for him. Ai-ui-ai-jaa, ti-ral-lal-laa, but then, the Russian's land was too narrow for him. Ai-ui-ai-jaa, ti-ral-lal-laa, but then, the Russian's land was too narrow for him. Then the Red Army came like rags, and accompanied by a [sic] mendel was a political print. Ai-ui-ai-jaa, ti-ral-lal-laa, and accompanied by a mendel was a political print. Ai-ui-ai-jaa, ti-ral-lal-laa
      -Untsakad, Politruk
    • Do not like the idea of a pirate function for ships.

      What I would like is to have a Coalition Headquarters which allows the owner to issue orders to coalition member units in a certain range. The HQ could then be increased by levels till you have Supreme Headquarters Allied Expedition Force (SHAEF).

      It should be on its own little Tech Treat.

      The other members of the Coalition would have to activate an allowance for the control and you would have to have only one HQ within its range. Players could then arrange a more effective and closer to realistic command structure and compensate for those who can be on line a lot as opposed to those that are on line for only 10 to 20 minutes twice a day.
    • EZ Dolittle wrote:

      Do not like the idea of a pirate function for ships.

      What I would like is to have a Coalition Headquarters which allows the owner to issue orders to coalition member units in a certain range. The HQ could then be increased by levels till you have Supreme Headquarters Allied Expedition Force (SHAEF).

      It should be on its own little Tech Treat.

      The other members of the Coalition would have to activate an allowance for the control and you would have to have only one HQ within its range. Players could then arrange a more effective and closer to realistic command structure and compensate for those who can be on line a lot as opposed to those that are on line for only 10 to 20 minutes twice a day.
      If you would like to make your own suggestion, do so here:
      forum.callofwar.com/index.php?thread-add/6/
      It was a good era as a Republic we landed. But then the Russian's land was narrow for him. Ai-ui-ai-jaa, ti-ral-lal-laa, but then, the Russian's land was too narrow for him. Ai-ui-ai-jaa, ti-ral-lal-laa, but then, the Russian's land was too narrow for him. Then the Red Army came like rags, and accompanied by a [sic] mendel was a political print. Ai-ui-ai-jaa, ti-ral-lal-laa, and accompanied by a mendel was a political print. Ai-ui-ai-jaa, ti-ral-lal-laa
      -Untsakad, Politruk
    • ShoeBob wrote:

      A unit that can take control of ships and make it yours.
      Maybe make it so it travels separately, like atomic bombers, so that it can't be protected.
      It was a good era as a Republic we landed. But then the Russian's land was narrow for him. Ai-ui-ai-jaa, ti-ral-lal-laa, but then, the Russian's land was too narrow for him. Ai-ui-ai-jaa, ti-ral-lal-laa, but then, the Russian's land was too narrow for him. Then the Red Army came like rags, and accompanied by a [sic] mendel was a political print. Ai-ui-ai-jaa, ti-ral-lal-laa, and accompanied by a mendel was a political print. Ai-ui-ai-jaa, ti-ral-lal-laa
      -Untsakad, Politruk
    • And also it has to kill the unit first to get it, but it gets the unit at a lower health.
      It was a good era as a Republic we landed. But then the Russian's land was narrow for him. Ai-ui-ai-jaa, ti-ral-lal-laa, but then, the Russian's land was too narrow for him. Ai-ui-ai-jaa, ti-ral-lal-laa, but then, the Russian's land was too narrow for him. Then the Red Army came like rags, and accompanied by a [sic] mendel was a political print. Ai-ui-ai-jaa, ti-ral-lal-laa, and accompanied by a mendel was a political print. Ai-ui-ai-jaa, ti-ral-lal-laa
      -Untsakad, Politruk