I believe there should be a ranking for how often a player goes inactive. A player's ranking starts at 1000. If the player goes inactive, when the game ends his ranking will go down the day the game ended minus the day he went inactive (eg. game ends on day 50 and player when IA on 25, ranking goes down by 25). Alternatively, if the player stays in the game until the end, his ranking does up by the number of day the game lasted divided by 2 (game lasts 20 days, score goes up by 10). A victory brings the score up by 50. Rankings will range between 0-2000 and players can only play other player with their same ranking. This is an incentive for newer players to stick with the game and not go inactive on day two, but it will also make the game more enjoyable for experienced players who could be in rounds where no one goes inactive. There could be maps that apply this principle and ones that mix the groups so that less-experienced players can still gain experience. The ranking system will keep players on all levels engaged with the game because suddenly there is incentive to win beyond gold : access to more difficult rounds.
Thanks for considering,
GGBugh
Thanks for considering,
GGBugh