Yes yes, it's me again. The boy who proposed the idea of super heavy tanks*.
The mechanic--Some specific details:
Mines are a special unit that can cause heavy damage on troops that stepped over it. It can only be revealed by engineers, mine sweepers** and spies. There will be three kinds of mines, one being the conventional one(high explosive),the second one being AT mines(armor piercing), the last being sea mines.
Build Requirements, Research and Costs :
- Engineer Lvl. 2
- Research: Mines lvl.1-4
- (FOR AT MINES) Research: Mines lvl.2, AT Mines lvl.1-3
- (FOR SEA MINES) Research: Mines lvl.3, Sea Mines lvl.1
CONVENTIONAL | Goods | Metal | Money |
COSTS PER MINE | 450 | 450 | 300 |
ANTI TANK | Goods | Metal | Money |
COSTS PER MINE | 500 | 475 | 450 |
SEA | Goods | Metal | Money |
COSTS PER MINE | 540 | 500 | 450 |
UPKEEP PER MINE(FOR ALL MINES) | Goods |
50 |
Strength and Effective Radius:(intended for v1.0 and top-level mines)
Infantry | Armour | Naval | Submarine | RADIUS | |
CONVENTIONAL | 16 | 6.5 | 5 km | ||
ANTI TANK | 5 | 15 | 5 km | ||
SEA | 22 | 14 | 5 km |
More details:
- Only Mine Sweepers and Engineers can produce, spot and disable mines.
- Producing and Disabling mines will take time and money, once production or disablement started, they cannot be canceled.
- It's better to set an upper limit of number of mines existent in a province at a time.
- Mines deal damage friends and foes alike, just like 1.5 rockets and nuclear bombs.
- Engineer
- Prequisite of producing land mines(at and high explosive), and MG nests.
- Works as some sort of elite infantry.
- Shortens structure build time and cuts costs of your province when is part of a garrison.
- Barracks lvl.3
- Industrial Complex lvl.1
- Research: Infantry lvl.2, Engineer lvl.1-3
Engineer | Food | Manpower | Metal | Goods | Rares | Money |
270 | 700 | 300 | 530 | 350 | 3700 |
UPKEEP | Food | Manpower |
50 | 40 |
Strength:
Infantry | Armor | Air | Structure | |
OFFENSE | 8.5 | 5.5 | 13^ | |
DEFENSE | 7.0 | 3.0 | 1.0 |
2. Mine Sweeper
Some Details:
- Prequisite for producing sea mines.
- Since mine sweepers sweep sea mines, they are equipped with sonar devices, thus can also spot and attack submarines.
- Fast speed, but fairly light armour
- Naval Base lvl.2
- Industrial Complex lvl.1
- Research: Destroyer lvl.2, Mine Sweeper lvl.1-3
Mine Sweeper | Goods | Manpower | Metal | Oil | Money |
850 | 210 | 1350 | 350 | 2500 |
UPKEEP | Food | Oil |
15 | 80 |
Strength and Range:
Air | Naval | Submarine | RANGE | |
OFFENSE | 4.5 | 8.0 | 45 | |
DEFENSE | 4.5 | 3.5 | 4.0 |
3. Rocket Boats
Some History:
Rocket boats aren't something new to soldiers in WWII, since they first appeared in the Napoleonic Wars, which is as early as 1814. After the infamous v-2 rocket London strike, rocket boats are widely used by the English Royal Navy and the US Navy. It saw extensive use in the battle of Iwo Jima, and successfully softened the defences on the island when Task Force 51/5 tried to move through the bullet screens made by the Japanese garrison. They also provided fire support to the invasion forces of Normandy.
Some Details:
- Rocket Boats are boats(with destroyer class armor or above) equipped with common guns (AA and naval gun) and rocket launchers.
- They are fast, flexible and maneuverable, although a bit more vulnerable than other naval vessels. But when it comes to firepower, it's a whole different story......
- Naval Base lvl.1
- Research: Rocket Artillery lvl.1, SP rocket artillery lvl.1, Rocket Boat lvl.1-2
Infantry | Light Armor | Heavy Armor | Air | Naval | Submarine | Structure | RANGE | |
OFFENSE | 10 | 7.0 | 4.5 | 14 | 25 | 70 | ||
DEFENSE | 12 | 7.5 |
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*:Please see an earlier thread in this forum.
**:Not to mix up with engineers who sit in a building and draw papers nowadays. Engineers are a special type of infantry in WWII who do stuff like repairing equipment, building temporary infrastructure and mine sweeping.
^:Engineers use even stronger explosives then commandos.
@:All strength in this post are meant for 1.0 games and units of the highest level.(except specifically indicated)