As I'm sure many people have noticed, there is some big issues pertaining to the cost of buildings/Units and the output of resources. As of now everything is too expensive to produce because our resource output is insanely low. I should not have to wait 3 days to build 5 light tanks or to build 1 industrial complex in a city while in 1.0 everybody could immediately start production on multiple buildings and have all cities producing units daily without fear of running out of everything for a few days. I feel very restricted in what I can do with the resources being put out even when I have level 3 industrial sites in most of my cities. So far I've only been able to build 5 anti tank guns after 2 days of waiting and only 1-2 planes if I haven't built anything else.
My Suggestion would be to increase the output of resources and decrease building/unit costs back to 1.0 standards so people can actually do the things they want to do without immediately emptying their reserves and having to wait literal days to get it back up to a useable level.
My Suggestion would be to increase the output of resources and decrease building/unit costs back to 1.0 standards so people can actually do the things they want to do without immediately emptying their reserves and having to wait literal days to get it back up to a useable level.