I had a battle with a player that had 8 aircraft carriers and a whole bunch of escort units. I had 20 submarines, in stacks of 10 each with move orders through the target and in opposite directions so they would have separate attack cycles. Right before my submarines attacked this carrier group: my enemy set all of the aircraft on those carriers (15 naval bombers and 10 fighters) to upgrade, a 2+ hour process when we started it. Fast forward to the battle: my enemy started splitting his forces and gave his upgrading aircraft attack orders on my submarines, to which I watched the attack orders go through. Those attacks orders, damaged my submarines with his naval bombers, those naval bombers didn't take any damage from my fighters that were patrolling over the battle (normally when enemy aircraft attack something inside your fighter patrol circle, your fighters shield some of the damage and inflict their own to the attacking aircraft), and didn't cause a refueling period for the attacking aircraft.
I know this isn't how upgrading aircraft was supposed to be implemented. If it were, anytime your carrier was doomed from submarines and air superiority, you could just start an upgrade on the naval bombers and have them attack as if they were ships that were considered the aircraft type. I lost the battle because of this, otherwise I would have won. This is criticism/a bug report, since the concept of upgrading was not supposed to allow for the upgrading unit to be able to attack. Please fix this. Thank you
I know this isn't how upgrading aircraft was supposed to be implemented. If it were, anytime your carrier was doomed from submarines and air superiority, you could just start an upgrade on the naval bombers and have them attack as if they were ships that were considered the aircraft type. I lost the battle because of this, otherwise I would have won. This is criticism/a bug report, since the concept of upgrading was not supposed to allow for the upgrading unit to be able to attack. Please fix this. Thank you
The post was edited 1 time, last by dragonborne ().