Now this doesn't and shouldn't apply to all of us, but a lot of us veteran players have made some major mistakes in games. In a way, we veterans exist to tell new players what we did wrong, and how to overcome those mistakes. I've been playing Call of War for just over 3 years, and in that time, I watched this game change a great deal - and my playstyle with it.
So today, instead of writing a guide for one specific country, here instead is a universal guide for new players, who desperately need at least some semblance of direction. I didn't learn any of this from guides: I learned the old fashioned way, trial and error.
Never, ever underestimate the cost. Especially now, there is no such thing as a "cheap" unit or a throwaway army. Every single unit counts. Every resource is precious. In 1.0, I would struggle to have less than 100k steel on hand in almost any of my games. Now, in 1.5, I can barely keep any of my resources - to include money - above 10k. Your resources will rapidly go down the drain, and you need to understand that early on. Every decision counts. You need to decide right away what kind of strategy you want to take, and build according to that strategy, not somebody else's.
Slow and steady almost always beats blitzkrieg. I say almost, because there's exceptions to every rule. Yes, you may find that sweeping through one's territory and gobbling up resources is satisfying at the very least, but it leaves you very, very exposed. Some units can be conjured up faster than others, but those units may not be enough to curb the oncoming assault of another nation exploiting your vulnerability. If you simply must use lightning warfare, you need to take AND HOLD every single province of that nation in 1 day, 2 at the very most. You can't afford to waste your precious military units. Remember: defending armies always have the advantage.
Diplomacy is crucial. This isn't just a sentiment: it's fact. Like it or not, you are never going to win a game on your own. Yes, you might clutch a "single" victory by dropping out of a coalition, but in larger maps, especially 100 player maps, winning on your own is virtually impossible. Diplomacy, basically, comes in two forms: long term and short term. Short term diplomacy lasts for days, or sometimes even hours. Long term diplomacy lasts the entire game, or rather, as long as you do. Long term diplomacy is debatable, but without short term diplomacy, you are never going to win. Even if you plan to backstab them in the near future, you need allies, especially in the beginning.
Keep tabs on your neighbors. This doesn't even mean setting up a spy network (although you definitely should), it just means watch their movements. If you can, station something to keep an eye on the border. If you see a unit there, you'll be glad you paid attention. Those few extra hours of knowledge can mean the difference between a successful and an unsuccessful invasion.
And finally, if nothing else, please listen to this last tip:
There is no shame in defeat. Yes, I know it sounds like a cat poster, but it's a simple fact too many of us ignore. You are going to lose games. You may even lose a lot of games. Winning isn't important: learning from your defeats very much is. If you can learn something from the defeat, you can improve. Failure is just one step on the path to success. If you start underestimating yourself, you've already lost. It's gimmicky, but "Never give up!"
Thank you for bearing with my ranty nature for a moment. Hopefully at least one of these tips helps you!
So today, instead of writing a guide for one specific country, here instead is a universal guide for new players, who desperately need at least some semblance of direction. I didn't learn any of this from guides: I learned the old fashioned way, trial and error.
Never, ever underestimate the cost. Especially now, there is no such thing as a "cheap" unit or a throwaway army. Every single unit counts. Every resource is precious. In 1.0, I would struggle to have less than 100k steel on hand in almost any of my games. Now, in 1.5, I can barely keep any of my resources - to include money - above 10k. Your resources will rapidly go down the drain, and you need to understand that early on. Every decision counts. You need to decide right away what kind of strategy you want to take, and build according to that strategy, not somebody else's.
Slow and steady almost always beats blitzkrieg. I say almost, because there's exceptions to every rule. Yes, you may find that sweeping through one's territory and gobbling up resources is satisfying at the very least, but it leaves you very, very exposed. Some units can be conjured up faster than others, but those units may not be enough to curb the oncoming assault of another nation exploiting your vulnerability. If you simply must use lightning warfare, you need to take AND HOLD every single province of that nation in 1 day, 2 at the very most. You can't afford to waste your precious military units. Remember: defending armies always have the advantage.
Diplomacy is crucial. This isn't just a sentiment: it's fact. Like it or not, you are never going to win a game on your own. Yes, you might clutch a "single" victory by dropping out of a coalition, but in larger maps, especially 100 player maps, winning on your own is virtually impossible. Diplomacy, basically, comes in two forms: long term and short term. Short term diplomacy lasts for days, or sometimes even hours. Long term diplomacy lasts the entire game, or rather, as long as you do. Long term diplomacy is debatable, but without short term diplomacy, you are never going to win. Even if you plan to backstab them in the near future, you need allies, especially in the beginning.
Keep tabs on your neighbors. This doesn't even mean setting up a spy network (although you definitely should), it just means watch their movements. If you can, station something to keep an eye on the border. If you see a unit there, you'll be glad you paid attention. Those few extra hours of knowledge can mean the difference between a successful and an unsuccessful invasion.
And finally, if nothing else, please listen to this last tip:
There is no shame in defeat. Yes, I know it sounds like a cat poster, but it's a simple fact too many of us ignore. You are going to lose games. You may even lose a lot of games. Winning isn't important: learning from your defeats very much is. If you can learn something from the defeat, you can improve. Failure is just one step on the path to success. If you start underestimating yourself, you've already lost. It's gimmicky, but "Never give up!"
Thank you for bearing with my ranty nature for a moment. Hopefully at least one of these tips helps you!