Fleets and Plane Escorts

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    • Fleets and Plane Escorts

      OK one awesome idea would be this.
      For planes on carriers. Introduce a Patrol function to "protect the fleet".. so thus, interceptors would patrol around the fleet stack (or carrier) and follow it as it moves.
      As it is now. You need to constantly move the patrol dot as your ships move (which tbh is kind of tedious for nothing)

      Same as planes accompanying ground troops. Patrol to protect troops on the march.

      I still strongly suggest that Militia cost less to build, less time, and can be built in provinces without barracks/ since they are untrained militia do not see why barracks would be a factor. It would also give hope to a player who has lost all cities. Maybe even a militia type car or mechanized.

      I still strongly believe in more resources during gameplay from non resource provinces. Each province and or city should give a small amount of all type of resources. Regardless of main bonus resource.

      And the production of captured provinces should not be 75% across the board, but should be a function of distance to capitol. Thus, a province captured on your border should yield more than a province captured across the globe.

      so say 25% less in a border province to a maximum or 75% less in a far away remote area.

      Keep in doing a great job, thanks for listening :)