What are the signs of dangerous players in game?

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    • Donk2.0 wrote:

      I guess that is true too.
      Very true - I'm in a game now and the top player is Ranked 2 Star - 991 Games ----- 14 Ind and 47 Coal wins!!!
      Province Ratio 1.67 --- K/D .67
      You think I'm worried about that player. :)
      "Es gibt keine verzweifelten Lagen, es gibt nur verzweifelte Menschen" - There are no desperate situations, there are only desperate people.
      General Heinz Guderian (Schneller Heinz)

      Kenny says - You've got to know when to hold 'em, Know when to fold 'em, Know when to walk away And know when to run
    • My guess is some players just like increasing their military rank. If that’s all you’re looking to do, joining as many games at the same time and using your units to kill as many enemy units as possible would be an effective way to do that. Ultimately they would just become overextended and burn themselves out in each individual game and have a low win ratio as well as low K/D ratio.

      Perhaps they have other motives or just don’t have a strategy at all.

      I wish you could tell, when looking at stats, how many games a player is currently playing. That would become one of the bigger stats I would look at on another player’s profile.
    • Alexandera Nevsky wrote:

      Expansion means nothing about winning. In fact, the people who conquer 5 nations by day 3 are the most weakest players. Numberwise or possibly gold-spam wise, they may be the strongest, however, most of their forces will be thinned out, with rebellions occurring in many provinces for them to be able to handle at once. You should never rapidly expand your land/forces unless you are over 90% sure that no neighbors of you or your conquested lands will be able to defeat you with their alliances/experience.
      rebellions will never be an issue. because of the capitals you will take. and rapidly expanding is better than sitting on your ass doing nothing. not to mention a good player will never lose that many units. because he will make smart use of artillery and know when to stop and when to expand. the goal of the game is to get more VPS the earlier you can do that the better.
      "I don't know jeff!"

      Chris kamara
    • Brutusof7th wrote:

      On the first day. Look for the player with the highest morale. This is a golden boy with brains. He's the one to watch. He knows the game. :wallbash

      Things are gonna change. I can feel it!
      Well, advanced knowledge of game mechanics does not necessarily make a good player. Strategy is completely different.
      Kind regards,
      Donk
      Bytro game addict and avid CoW player.

      "Þ" > "th"



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    • Most games i've played have been won by a gold user, or 5. Outside of gold and diplomacy, i'd guess some coalition wins tell that the player knows what he's doing. K/D ratio is a bonus but it's easy to manipulate it by using gold and bombers. If somebody brags about his K/D, i cringe. There's nothing more manly than two armies trading blows.
    • Claudio NVKP wrote:

      K/D doesn't matter, it is easy to make it decrease than increase it.
      Actually, it does matter, it shows how effective you are in using your units, however, yes, overall, I would say that games won and lost and the provinces captured/lost ratios are more important.
      If you say there are no limits in the world, why do you say to keep trying until you get something right? There is no limit of wrong answers, you're wasting your life away for a goal you can never reach. :00002178:

      -Alexandera Nevsky
    • Alexandera Nevsky wrote:

      Claudio NVKP wrote:

      K/D doesn't matter, it is easy to make it decrease than increase it.
      Actually, it does matter, it shows how effective you are in using your units, however, yes, overall, I would say that games won and lost and the provinces captured/lost ratios are more important.
      Multiple great players have K/D ruined because of tournament games.
    • Also, I learned the hard way that once you reach a certain level and/or win ratio, ppl will gang up on you in open games just to see if they can knock you down. In the first few games, I thought that was just a coincidence, but now I see the pattern.
      Even noobs can ruin your stats if they are plenty enough.

      Oh well, bring it on!
    • NoobNoobTrain wrote:

      Also, I learned the hard way that once you reach a certain level and/or win ratio, ppl will gang up on you in open games just to see if they can knock you down. In the first few games, I thought that was just a coincidence, but now I see the pattern.
      Even noobs can ruin your stats if they are plenty enough.

      Oh well, bring it on!
      Especially in the start of the game when you are vulnerable and only have infantry. 3 noobs attacking you will win, only to get whipped of the map a bit later by other players. A waste really :wallbash
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    • NoobNoobTrain wrote:

      Also, I learned the hard way that once you reach a certain level and/or win ratio, ppl will gang up on you in open games just to see if they can knock you down. In the first few games, I thought that was just a coincidence, but now I see the pattern.
      Even noobs can ruin your stats if they are plenty enough.

      Oh well, bring it on!
      I find this to be more deterrent than dangerous. Neighbors tremble for you when they see your stats, want to be friends, etc. I is easy to spot inactives that way for early growth; after that, the noobs don't pose a threat anymore.
      When the fake daddies are curtailed, we have failed. When their roller coaster tolerance is obliterated, their education funds are taken by Kazakhstani phishers, and their candy bars distributed between the Botswana youth gangs, we have succeeded.
      - BIG DADDY.
    • Well, in one case I had 5 players team up on me at day 2 on the Europe map*. With a 'corner start' as Egypt, there wasn't that much I had time or opportunity to conquer before everyone started arriving with their units at day 2/3. They weren't really good, but at such numbers even noobs will defeat you.

      I welcome such fights no matter the outcome, though. I'd much rather have that than a largely inactive opposition.

      *custom game. They probably joined together.
    • K.Rokossovski wrote:

      NoobNoobTrain wrote:

      Also, I learned the hard way that once you reach a certain level and/or win ratio, ppl will gang up on you in open games just to see if they can knock you down. In the first few games, I thought that was just a coincidence, but now I see the pattern.
      Even noobs can ruin your stats if they are plenty enough.

      Oh well, bring it on!
      I find this to be more deterrent than dangerous. Neighbors tremble for you when they see your stats, want to be friends, etc. I is easy to spot inactives that way for early growth; after that, the noobs don't pose a threat anymore.
      i have never seen people Gang up on others just because of stats, you are correct, most will just prolly looks at em and ally.
      "In my humble opinion, on the subject matter, topic and content discussed beforehand; I would like to humbly propose, convey my idea on the subject and remark; this, with the help of the afforementioned post" - Karl von Krass

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    • In any case I'd say that the call of a dangerous player is someone who uses his units efficiently and knows the game mechanisms. No matter if it's just the first few scout cars or the initial air battle with 1 interceptor, it's often easy to see if it is someone who knows his ropes.

      In return there are a lot of indicators of not so skilled players. So in effect, you could perhaps define the dangerous players as those who do not make the common mistakes.
    • Undaunted wrote:

      If a player stay neutral and dont jump to coalitions he is a good player
      I use to just wait and see how it played out a while before I joined a Coalition.
      This current game, I joined one early and it has worked out. By day 6, most players are AFK. And if our coalition is active, we end up winning usually. One note to my decision in this game is that I don't join a coalition unless 1-2 of the players have decent stats (level, territories W:L, games W:L)
      Player Name: MosheDyan68
      ID: 30148568

      Have fun. Stay young. Follow Jesus.
    • 6thDragon wrote:

      My guess is some players just like increasing their military rank. If that’s all you’re looking to do, joining as many games at the same time and using your units to kill as many enemy units as possible would be an effective way to do that. Ultimately they would just become overextended and burn themselves out in each individual game and have a low win ratio as well as low K/D ratio.

      Perhaps they have other motives or just don’t have a strategy at all.

      I wish you could tell, when looking at stats, how many games a player is currently playing. That would become one of the bigger stats I would look at on another player’s profile.
      You can atleast rely on the fact, he wont be the same country in all the dif maps At 2 am evrything looks like Spain. 3 maps same country, dif strategy. It does not end well:)
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      The post was edited 1 time, last by WarkhanZA ().