I had some good ideas if you guys are looking for some new content.
1. The Sniper: This would be a ranged unit with a range of 50. It would only have one hit point, though, since snipers are not very well armored. On average (Without any boosts or nerfs to its damage by the doctrine or terrain) it would deal 11 damage to unarmored units. 9 with a damage reduction by doctrine, 12 with a buff. It would do 7.8 to light armor, 6.5 with reduction, 8.6 with a buff. And to heavy armor, it would deal 4.6, with 3.2 on nerf and 5.6 on buff. 7.8 to ships, 6.5 on nerf, 8.6 on buff. To buildings, it would only deal 2.5 damage 1.4 on nerf, 3.5 on buff. And finally, to airplanes, it would deal 1.5, 1 on nerf, 2 on buff. It would be boosted by 50% on hill territory and 25% on forest territory. If you are looking for a way to pick off infantry from a distance, the sniper is the way to do it.
2. The HammerShot. HammerShot is a type of long range artillery used in late WW1, sort of like a predecessor to the Railroad Guns. This would be a stationary unit, so it would obviously be stronger than most units. Like the name suggests, this thing would hammer its opponents with a range of 120. In terms of damage, (un-boosted or nerfed) it would deal a whopping 20 to heavy armor, 18 nerfed, 21 buffed. 18 to light armor, 16 nerfed, 20 buffed. 15 to unarmored, 14 nerfed, 17 buffed. Its the same as light armor for ships. And to buildings, it would deal 20 damage, 19 nerfed, 23 buffed. This unit would have 45 HP un-boosted, 40 nerfed, and 52 boosted. Since they are stationary, they do not get any terrain boosts.
Again, these are just concepts, but it would make me soooo happy if I saw one or both of these units added to the game.
Emmett S. 10yo
1. The Sniper: This would be a ranged unit with a range of 50. It would only have one hit point, though, since snipers are not very well armored. On average (Without any boosts or nerfs to its damage by the doctrine or terrain) it would deal 11 damage to unarmored units. 9 with a damage reduction by doctrine, 12 with a buff. It would do 7.8 to light armor, 6.5 with reduction, 8.6 with a buff. And to heavy armor, it would deal 4.6, with 3.2 on nerf and 5.6 on buff. 7.8 to ships, 6.5 on nerf, 8.6 on buff. To buildings, it would only deal 2.5 damage 1.4 on nerf, 3.5 on buff. And finally, to airplanes, it would deal 1.5, 1 on nerf, 2 on buff. It would be boosted by 50% on hill territory and 25% on forest territory. If you are looking for a way to pick off infantry from a distance, the sniper is the way to do it.
2. The HammerShot. HammerShot is a type of long range artillery used in late WW1, sort of like a predecessor to the Railroad Guns. This would be a stationary unit, so it would obviously be stronger than most units. Like the name suggests, this thing would hammer its opponents with a range of 120. In terms of damage, (un-boosted or nerfed) it would deal a whopping 20 to heavy armor, 18 nerfed, 21 buffed. 18 to light armor, 16 nerfed, 20 buffed. 15 to unarmored, 14 nerfed, 17 buffed. Its the same as light armor for ships. And to buildings, it would deal 20 damage, 19 nerfed, 23 buffed. This unit would have 45 HP un-boosted, 40 nerfed, and 52 boosted. Since they are stationary, they do not get any terrain boosts.
Again, these are just concepts, but it would make me soooo happy if I saw one or both of these units added to the game.
Emmett S. 10yo