Well now that WebGL is the only graphics mode I guess it is time to air one of my pet hates of this mode.
Planes orbiting in patrol circles - under "canvas" mode you can tell at a glance where the planes that are patrolling are in their patrol cycle. In WebGL mode, the planes whiz around (I can only presume they move so fast to entertain) and appear to whirl around 8 times in every cycle - this means you have to click on the plane to find out when the cycle is going to tick over and inflict and absorb damage. When playing against good players, this is a positive hindrance
For goodness sake, slow the planes down to 1/8 so we can tell what is going on at a glance
Planes orbiting in patrol circles - under "canvas" mode you can tell at a glance where the planes that are patrolling are in their patrol cycle. In WebGL mode, the planes whiz around (I can only presume they move so fast to entertain) and appear to whirl around 8 times in every cycle - this means you have to click on the plane to find out when the cycle is going to tick over and inflict and absorb damage. When playing against good players, this is a positive hindrance
For goodness sake, slow the planes down to 1/8 so we can tell what is going on at a glance
The post was edited 1 time, last by RogodeterSnowl ().