To the developers of Bytro Labs,
My friends and I have been playing your game “Call Of War” browser addition. Moreover, in our experience, we enjoy this game as it includes many realistic aspects. Additionally, my brother and I have been sharing this game to people around our school (particularly people who like history) and they have come to like it as well. Not to mention, this game has become so popular that our Socials teacher was interested in using it as an “accurate World War simulation.” In other words, this game has intrigued and interested many.
Along with this, we are asking for some of these additions to the game that we (and possibly other Call of War players) may enjoy. Keep in mind, these are for you to consider; thus, you do not need to add them if you do not want to, but please do as it will improve the great game!
In the Call Of War browser addition, terrain is a huge realistic aspect to the game. In addition, some terrain that provides realistic fighting is Mountains, Forests, Flatlands, and more. Subsequently, we believe that adding riverlines would enhance the fighting experience in the game. Furthermore, it would allow us to further depend on infantry rather than developing a fully mechanized army (allows the game to become more diverse). Also, the addition of riverlines would allow countries (who are about to collapse) to have a higher chance of survival. For example, this can include countries like France, Poland, or the USSR.
2. Capitulation or become a Puppet State
Call of War currently has five diplomatic relations with nations in the game; moreover, Shared Intelligence, Shared Map, Right-of-way, Peace, and Ceasefire are the relations. Consequently, adding the ability to accept capitulation and become a puppet state of another nation (for example France becoming a puppet state of Germany) could allow people to gain more military strength without fighting till the last man. Not to mention, allowing another nation to become a puppet state could allow friends (in the same game) to exist under a new regime/rule. In the end, this could further legitimize historical relations into the game and allow another nation to control another person’s army.
3. Encirclements
Encirclements are one of the most important strategies in a real war as they prevent an enemy from receiving supplies. Additionally, my friends were wondering if it would be possible to add a feature where encircled troops were to only do half as much damage as they originally could do. This way, players could strategically encircle troops (or siege troops inside cities) and defeat nations in a more strategic way, rather than simply having more troops than the invaded country. Players can also re-live certain battles like Tobruk, Stalingrad, and more that involve en-circling.
4. Ability to Choose New Leaders/Change Country Name
In the game Supremacy 1914, players have the ability to change their leaders picture and name. Additionally, I believe that adding this to Call Of War can allow more historical aspects to the game. Also, I believe that having the ability to change a name of a nation (for example changing Italy to the “Roman Empire”) could allow more variety and fun.
5. Formal War Declaration - (sound effect/icon)
Along with this, It would be great if you could add another sound effect to the game. Moreover, when a country formally/surprisingly declares war, a personal message with a bell noise could allow people to become notified with the sound. Additionally, adding this would allow people to experience a surprising, difficult, scary, and dire situation. Also, it could further add more realistic telegram aspects to the game. In other words, adding a pop-up sign stating what country declared war on another nation could notify many other players (not only one).
6. Seasons
Adding seasons to this game would further enhance the fighting simulation. In other words, adding seasons like winter, summer, and more could allow bonuses and decreases to player troops. For example, fighting in the winter could cause the troops to do 50% less damage (as it is cold). In the end, this could allow countries that are militarily challenged to have some chance at winning against a coalition; not to mention, it could allow countries to predict when an attack would occur - as attacks in the summer are more common than winter offensives.
7. More Than One Province Selection
After a huge war, post-war borders with my friends/coalition members becomes a hassle. Moreover, trading one province per day takes a while for one country to obtain their desired land after a huge war. Furthermore, we ask you to please add an ability to change many borders at once (or to add the ability to trade many provinces in a day). Also, please consider this for private lobbies where players who are playing are trusted/familiar with each other (they won’t abuse this power onto their friends).
8. Private 100 player World At War
My friends and I have gotten High in Command in order to make private lobbies for ourselves; however, there seems to be no 100 player World At War - there only is European Theatre types. In addition, even though European Theatre is amusing, we ask of you to add this addition as it has a lot of potential - for example, my social class as a whole could join one big lobby to replay a global world war. In the end, please consider this!
9. A Game mode that is 25x Faster
Correspondingly, adding another gamemode that is very quick could allow people to play short games that require awareness, flexibility, and agility. Not to mention, Call of War has had fast game mode in the past; in addition, adding another faster edition would be funner. Likewise, historical fast one-hour games could be fun.
10. Lend Lease/ Donating Troops
When a country is in a dire situation, it would be great if other countries could trade/sell tanks to them. Moreover, these actions (of selling vehicles) did happen in WWII - when the U.S lend leased the U.S.S.R. Furthermore, adding the ability to sell tanks could allow countries to boom/become economically stronger. Also, it could allow countries who are outnumbered to have a chance. Most importantly, it could allow a nation to help another nation without directly being involved in the conflict.
11. Ability To Control Allied/Coalition Troops
If an ally of one lived in a different time zone or could not coordinate properly, it would be cool if coalition members could control each other's units. However, to control each other's units, the country (who is allowing their troops to be controlled) would have to accept a relation/trade deal signifying that an allied nation could control their troops when they are offline.
12. Focus Trees
Adding focus trees to this game could prompt altered futures for each nations. Moreover, focus trees could allow a country to become more prosperous, militarily stronger, or weaker. In other words, focus trees engrave a path for a country to follow; the path the nation leader wants to follow will alter history and allow more variety in a Call of War match/lobby. Possibly, focus trees could allow nations to alter their doctrines or more.
My friends and I have been playing your game “Call Of War” browser addition. Moreover, in our experience, we enjoy this game as it includes many realistic aspects. Additionally, my brother and I have been sharing this game to people around our school (particularly people who like history) and they have come to like it as well. Not to mention, this game has become so popular that our Socials teacher was interested in using it as an “accurate World War simulation.” In other words, this game has intrigued and interested many.
Along with this, we are asking for some of these additions to the game that we (and possibly other Call of War players) may enjoy. Keep in mind, these are for you to consider; thus, you do not need to add them if you do not want to, but please do as it will improve the great game!
- River Lines
In the Call Of War browser addition, terrain is a huge realistic aspect to the game. In addition, some terrain that provides realistic fighting is Mountains, Forests, Flatlands, and more. Subsequently, we believe that adding riverlines would enhance the fighting experience in the game. Furthermore, it would allow us to further depend on infantry rather than developing a fully mechanized army (allows the game to become more diverse). Also, the addition of riverlines would allow countries (who are about to collapse) to have a higher chance of survival. For example, this can include countries like France, Poland, or the USSR.
2. Capitulation or become a Puppet State
Call of War currently has five diplomatic relations with nations in the game; moreover, Shared Intelligence, Shared Map, Right-of-way, Peace, and Ceasefire are the relations. Consequently, adding the ability to accept capitulation and become a puppet state of another nation (for example France becoming a puppet state of Germany) could allow people to gain more military strength without fighting till the last man. Not to mention, allowing another nation to become a puppet state could allow friends (in the same game) to exist under a new regime/rule. In the end, this could further legitimize historical relations into the game and allow another nation to control another person’s army.
3. Encirclements
Encirclements are one of the most important strategies in a real war as they prevent an enemy from receiving supplies. Additionally, my friends were wondering if it would be possible to add a feature where encircled troops were to only do half as much damage as they originally could do. This way, players could strategically encircle troops (or siege troops inside cities) and defeat nations in a more strategic way, rather than simply having more troops than the invaded country. Players can also re-live certain battles like Tobruk, Stalingrad, and more that involve en-circling.
4. Ability to Choose New Leaders/Change Country Name
In the game Supremacy 1914, players have the ability to change their leaders picture and name. Additionally, I believe that adding this to Call Of War can allow more historical aspects to the game. Also, I believe that having the ability to change a name of a nation (for example changing Italy to the “Roman Empire”) could allow more variety and fun.
5. Formal War Declaration - (sound effect/icon)
Along with this, It would be great if you could add another sound effect to the game. Moreover, when a country formally/surprisingly declares war, a personal message with a bell noise could allow people to become notified with the sound. Additionally, adding this would allow people to experience a surprising, difficult, scary, and dire situation. Also, it could further add more realistic telegram aspects to the game. In other words, adding a pop-up sign stating what country declared war on another nation could notify many other players (not only one).
6. Seasons
Adding seasons to this game would further enhance the fighting simulation. In other words, adding seasons like winter, summer, and more could allow bonuses and decreases to player troops. For example, fighting in the winter could cause the troops to do 50% less damage (as it is cold). In the end, this could allow countries that are militarily challenged to have some chance at winning against a coalition; not to mention, it could allow countries to predict when an attack would occur - as attacks in the summer are more common than winter offensives.
7. More Than One Province Selection
After a huge war, post-war borders with my friends/coalition members becomes a hassle. Moreover, trading one province per day takes a while for one country to obtain their desired land after a huge war. Furthermore, we ask you to please add an ability to change many borders at once (or to add the ability to trade many provinces in a day). Also, please consider this for private lobbies where players who are playing are trusted/familiar with each other (they won’t abuse this power onto their friends).
8. Private 100 player World At War
My friends and I have gotten High in Command in order to make private lobbies for ourselves; however, there seems to be no 100 player World At War - there only is European Theatre types. In addition, even though European Theatre is amusing, we ask of you to add this addition as it has a lot of potential - for example, my social class as a whole could join one big lobby to replay a global world war. In the end, please consider this!
9. A Game mode that is 25x Faster
Correspondingly, adding another gamemode that is very quick could allow people to play short games that require awareness, flexibility, and agility. Not to mention, Call of War has had fast game mode in the past; in addition, adding another faster edition would be funner. Likewise, historical fast one-hour games could be fun.
10. Lend Lease/ Donating Troops
When a country is in a dire situation, it would be great if other countries could trade/sell tanks to them. Moreover, these actions (of selling vehicles) did happen in WWII - when the U.S lend leased the U.S.S.R. Furthermore, adding the ability to sell tanks could allow countries to boom/become economically stronger. Also, it could allow countries who are outnumbered to have a chance. Most importantly, it could allow a nation to help another nation without directly being involved in the conflict.
11. Ability To Control Allied/Coalition Troops
If an ally of one lived in a different time zone or could not coordinate properly, it would be cool if coalition members could control each other's units. However, to control each other's units, the country (who is allowing their troops to be controlled) would have to accept a relation/trade deal signifying that an allied nation could control their troops when they are offline.
12. Focus Trees
Adding focus trees to this game could prompt altered futures for each nations. Moreover, focus trees could allow a country to become more prosperous, militarily stronger, or weaker. In other words, focus trees engrave a path for a country to follow; the path the nation leader wants to follow will alter history and allow more variety in a Call of War match/lobby. Possibly, focus trees could allow nations to alter their doctrines or more.