I usually use carriers to destroy naval superiority and to destroy ground units. What do most of you use them for?
What do you use carriers for?
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They are useful for building bridges for your planes.WHOS GONNA CARRY THE BOATS?
WHOS GONNA CARRY THE LOGS?
THEY DON'T KNOW YOU SON!
- David Goggins -
vietcong2005 wrote:
I usually use carriers to destroy naval superiority and to destroy ground units. What do most of you use them for?
This may sound simple, but it's what it is. I'd use carriers for supporting a naval invasion for example. But overall, carriers aren't really good for a navy. Naval bombers are sick, but the carriers are vulnerable and even with perfect scouting a fast enough sub could reach and snipe them. Just water is worthless, so I prefer to push on land and you can still use airforce to secure strategic points like the Panama strait using just land airports.
Naval bombers are very good on large water fronts or shorelines."In CoW, don't stamp on things before looking. Rakes are everywhere!"
"Don't underestimate noobs; if they don't know what they're doing, how can you?"
Hornetkeeper -
Hornetkeeper wrote:
vietcong2005 wrote:
I usually use carriers to destroy naval superiority and to destroy ground units. What do most of you use them for?
Naval bombers are very good on large water fronts or shorelines.
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vietcong2005 wrote:
Bro you obviously have to escort them if you want them to work well. If they're well protected they can deal some serious damage.
Edit: Also remember carriers are slow. You waste a lot of resources and research time on them. So for my 10 cruiser + 1 destroyer stacks build I don't use carriers. I like to upgrade to high levels so I never have enough research time, and I limit the number of unit types I'm using as much as possible. For that reason, and also because carriers slow down the cruiser assaults, I just rely on land airports, protected by adding different buildings and upgrading the airports, if possible."In CoW, don't stamp on things before looking. Rakes are everywhere!"
"Don't underestimate noobs; if they don't know what they're doing, how can you?"
Hornetkeeper -
Hornetkeeper wrote:
vietcong2005 wrote:
Bro you obviously have to escort them if you want them to work well. If they're well protected they can deal some serious damage.
Edit: Also remember carriers are slow. You waste a lot of resources and research time on them. So for my 10 cruiser + 1 destroyer stacks build I don't use carriers. I like to upgrade to high levels so I never have enough research time, and I limit the number of unit types I'm using as much as possible. For that reason, and also because carriers slow down the cruiser assaults, I just rely on land airports, protected by adding different buildings and upgrading the airports, if possible.
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vietcong2005 wrote:
Why move them forward? If the enemy escorts their battleships and carriers you will have a similar amount of firepower compared to them. If they just spam capital ships without escorts just use subs to sink them. I destroyed 6 battleships using naval bombers on another player once. Naval bombers are like tactical and attack bombers in the ocean. They will completely demolish entire stacks of ships.
"In CoW, don't stamp on things before looking. Rakes are everywhere!"
"Don't underestimate noobs; if they don't know what they're doing, how can you?"
Hornetkeeper -
Hornetkeeper wrote:
vietcong2005 wrote:
Why move them forward? If the enemy escorts their battleships and carriers you will have a similar amount of firepower compared to them. If they just spam capital ships without escorts just use subs to sink them. I destroyed 6 battleships using naval bombers on another player once. Naval bombers are like tactical and attack bombers in the ocean. They will completely demolish entire stacks of ships.
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Hornetkeeper wrote:
vietcong2005 wrote:
Why move them forward? If the enemy escorts their battleships and carriers you will have a similar amount of firepower compared to them. If they just spam capital ships without escorts just use subs to sink them. I destroyed 6 battleships using naval bombers on another player once. Naval bombers are like tactical and attack bombers in the ocean. They will completely demolish entire stacks of ships.
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That would be like saying that you should not build an air force in case the enemy has anti air.
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vietcong2005 wrote:
Thats why I also use submarines. If you simply leveled up a naval base it only takes 4 hours to build. The key to naval combat is like any type of combat in Call of War. You go to have variety/
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vietcong2005 wrote:
Cruiser is bad and is only good when your active 24/7. They have short range, someone can just use a single battleship to destroy an entire stack when you're inactive. Also, since there is only one destroyer level 3 submarines can obliterate the entire stack without little effort. I use the allied doctrine if I were to play as a naval power.
But if you're active a lot like me, you will destroy submarines easily. Simply hit and run, they are about same speed as Axis and Axis have +15% speed on them, so imagine other doctrines. You can just micro it out all day and use waypoints to retreat afterwards.
Sure battleships are an issue when inactive, subs are not. Subs are just free k/d.
you're true that key to victory is sometimes variety, but that's when you're playing slow. Again, you will be researching a lot so you will be behind in levels badly. Even if I didn't hit and run my cruisers your lv3 subs will just get easily destroyed by lv5 cruisers. The only counter to my strategy is go full battleship and invest a lot in the upgrades. You still need quite an economic lead to sustain them as cruisers are way cheaper, but the larger range can sometimes pay off a lot.
But to be honest, who goes full battleship when so many people like subs."In CoW, don't stamp on things before looking. Rakes are everywhere!"
"Don't underestimate noobs; if they don't know what they're doing, how can you?"
Hornetkeeper -
Hemzed The Sultan wrote:
maybe but in naval wars you can get away with not having as much variety. like you could spam subs and succeed because people don't upgrade their destroyers
"In CoW, don't stamp on things before looking. Rakes are everywhere!"
"Don't underestimate noobs; if they don't know what they're doing, how can you?"
Hornetkeeper -
Hemzed The Sultan wrote:
vietcong2005 wrote:
Thats why I also use submarines. If you simply leveled up a naval base it only takes 4 hours to build. The key to naval combat is like any type of combat in Call of War. You go to have variety/
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Hornetkeeper wrote:
Hemzed The Sultan wrote:
maybe but in naval wars you can get away with not having as much variety. like you could spam subs and succeed because people don't upgrade their destroyers
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smart but navy depends on your resources you can not go all out variety spam. unless you have the resources if you do yeah go all out variety. but most of the time unless your an island nation you resources is better spent on ground troops planes or whatever. its is better to have small navy that can get the job done (especially in early game)
than a navy that is perfect but it is expensive .The post was edited 1 time, last by Hemzed The Sultan ().
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vietcong2005 wrote:
My minimum destroyer is a level 2 destroyer, I also have level 3 and level 4 destroyers. I usually have level 3 to level 4 submarines. My destroyers outnumber the battleships. I never keep level 1 destroyers.
Hemzed The Sultan wrote:
smart but navy depends on your resources you can not go all out variety spam. unless you have the resources if you do yeah go all out variety. but most of the time unless your an island nation you resources is better spent on ground troops planes or whatever. its is better to have small navy that can get the job done (especially in early game)
than a navy that is perfect but it is expensive .
"In CoW, don't stamp on things before looking. Rakes are everywhere!"
"Don't underestimate noobs; if they don't know what they're doing, how can you?"
Hornetkeeper -
Hornetkeeper wrote:
vietcong2005 wrote:
My minimum destroyer is a level 2 destroyer, I also have level 3 and level 4 destroyers. I usually have level 3 to level 4 submarines. My destroyers outnumber the battleships. I never keep level 1 destroyers.
Hemzed The Sultan wrote:
smart but navy depends on your resources you can not go all out variety spam. unless you have the resources if you do yeah go all out variety. but most of the time unless your an island nation you resources is better spent on ground troops planes or whatever. its is better to have small navy that can get the job done (especially in early game)
than a navy that is perfect but it is expensive .
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vietcong2005 wrote:
I usually use carriers to destroy naval superiority and to destroy ground units. What do most of you use them for?
YeeHaw -
vietcong2005 wrote:
I usually use carriers to destroy naval superiority and to destroy ground units. What do most of you use them for?
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