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    • Alright so in this game I'm getting attacked by two ai countries and I didn't want it to happen on my southern front (I'm turkey), so I gave Egypt share map in the hopes that it would keep relations high. Egypt (AI country btw) has sent two infantry into a province of mine, and I'm worried that they will attack me with it. How do I get them to leave, and if I shut off share map and right of way will it start a war or will it make them leave peacefully. :?:
    • It would really depend on the case. What is their relationship with you? (If they are peaceful, then they might just be having a stay in there, if not then i suggest not just removing those row and shared map) Are they in the centre point of your province (if they are, it may become a change of possession and cause a war. If not, you should be fine.)? If you shut off share map and right of war, I believe that you can start a war but I do not know if that scenario is changed since I have left.
      BeaveRyan
      Moderator
      EN Community Support | Bytro Labs Gmbh


      Training Alliance United Leader
    • The rule is: if your army passes an empty neutral province centre or a neutral unit on its own territory it inevitably provokes war with the owner of the army/province. This means setting peace back would trap them there, unless there is still a way to get out without passing your province centres or your armies.
      Setting peace will cancel any orders that would result in provoking war, it will stop the army from moving in this case. I recommend negotiating it out with Egypt, however 2 infantry don't seem like a threat to me, leave an infantry and an AA gun at home and if they attack, put your army in their way and don't give any orders during the fight. You would likely leave some units at home anyway.
      If you have above 10k manpower, you're not investing properly. A good player never has many resources.

      Larger armies destroy enemies faster without taking damage from them.

      Build only: 1 military building in each city, airstrips, and recruiting stations to boost manpower.

      Minimize research, 2 unit types early, 6 types in late game. Upgrade old units, but: artillery lv1 to lv2 is a waste, only lv1 to lv4 is worth it.

      Enjoy :thumbup:

      Hornetkeeper