Encirclements and Surprise attacks can be a good thing
Province morale has been a thing for quite a while
and it has made the game more dynamic and made people deal with more realistic things like revolts
but one thing that is required to complete the morale segment is unit morale or the concept of troop morale
which makes troops surrender
during operation barbarossa hundreds of thousands of soviets surrendered due to troop morale
in the game if troop morale goes below 25 units should surrender
and as the morale goes down damage should reduce
it can be affected by many things like:
1. encirclement or how many friendly provinces are nearby where you can retreat
2. casualties in the war like those shown in the newspaper and casualties in a battle like when a stack fights another stack
3. terrains ; like morale drop rate should increase in forests and urban areas
4. getting out numbered
both in wars and battles
like if a country has more troops at the start of the war morale should be in their favour
5. surprise attacks
and many more
Province morale has been a thing for quite a while
and it has made the game more dynamic and made people deal with more realistic things like revolts
but one thing that is required to complete the morale segment is unit morale or the concept of troop morale
which makes troops surrender
during operation barbarossa hundreds of thousands of soviets surrendered due to troop morale
in the game if troop morale goes below 25 units should surrender
and as the morale goes down damage should reduce
it can be affected by many things like:
1. encirclement or how many friendly provinces are nearby where you can retreat
2. casualties in the war like those shown in the newspaper and casualties in a battle like when a stack fights another stack
3. terrains ; like morale drop rate should increase in forests and urban areas
4. getting out numbered
both in wars and battles
like if a country has more troops at the start of the war morale should be in their favour
5. surprise attacks
and many more
The post was edited 2 times, last by The Emperor12-5 ().