I, personally, would hate to play as turkey, no matter how fun it would be to declare the new Byzantine/Ottoman empire. Want to know why? The ******* Bosphorous. (That many asterisks were necessary, I hate it THAT much.) Want to know why? Troops have to spend several hours get on a full sized cargo ship, then spend about 10 minutes crossing the straights, then spend several hours disembarking, making it nearly impossible to defend the epic goods production in Istanbul from attack, even if it does serve as a good defensive tool. Now, I’m sure someone has already suggested this somewhere in the forums, but obviously nothing has happened, so I’ll suggest it again: some small bodies of water, such as the Bosphorous, have “ferries” across them, so that troops don’t have to embark and disembark on cargo ships to cross. Ferries would not require embarking/disembarking, but would cut regular movement speed of the involved troops to the 27km/h regular to sea units, and would give them the 5hp and defenselessness also associated with troops convoys. They would stretch, on the world map, between the following provinces: Panama and David, Maracaibo and Coro (In Venezuela), San Francisco and Santa Rosa, Victoria and Vancouver, Whistler and Nanaimo (just North of the last two), One between the main Japanese Island and each of the three others, Port Said and Arish (the Suez Canal), Istanbul and Bursa, Balikesir and Corlu (just West of the previous pair), Palermo and Catanzaro (Sicily), Odense and Aarhus+Naestved, Copenhagen and Malmo (Both in Denmark/Sweden) and all the small, one territory Islands in the Pacific, Bahamas, and Malta. If the same nation controlled both territories the ferry connected, speed would be 100% of 27 km/h. If allied (share map/RoW) nations controlled the two sides, speed would be 80% of 27 km/h, like with land speed. Also like land speed, nations at peace/war would have 50% of 27 km/h. Ferries would not be closed off during war because they would not get on a full sized cargo ship, just landing craft, which did not take as long.
All in all, I think this would considerably improve gameplay. This ending is lame.
All in all, I think this would considerably improve gameplay. This ending is lame.