Sigmaticalium wrote:
i personally prefer axis in europe map and Pan Asian in 100 players map. Because i usually play with ukraine in the europe where it was surrounded by lower stats communist nation so it's kinda useful in early to mid game with stacked troops.
In 100 player maps however, i always play as manchukuo/north manchukuo but mainly due to it's useful terrain advantage bonus and buffed view range. in the mid-end game, an armored car stacked with Railroad gun units can shot enemies's RRG units without them being able to shoot back. even if they noticed, they will never be able to chase my units back because of it's increased speed. thanks to this, i managed to kill 4, Australian 10 stacked RRG units with just 1 of mine by camping in the mountain in the middle of Borneo.
the disadvantages of Pan Asian in my opinion is that doctrine requires alot of micro managing. because their bonuses and extended viewrange needs to be used strategically as they have lower health points.
Which Doctrine is Best?
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_owo_ wrote:
Personally i like the axis they are strong in early and late game. Second to that Comintern it can exhaust the others if played correctly. Thirdly Pan-Asian they are strong in early-mid game. The Allies are just horrible. But that's my personal opinion.
Aeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks -
Allies is the best doctrine.
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allies or pan Asian知己知彼,百战不殆
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Axis is the best as they are strong
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Arvinn wrote:
Axis is the best as they are strong
Aeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks -
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
CarKing the 6th of the Abrahamic Caliphate -
For a new player Axis is usually the best option. Axis tends to be a favourite among new and experienced players alike but for different reasons. As a new player you can build buffed units like motorized infantry and medium tanks that are easy to use; just stack them together and attack whatever is in front of you!
This is not the greatest strategy in the grand scheme of things but for a new player this will definitely get your far and gain you experience.
As you gain more skill and want to fiddle with air power or ranged units I would recommend you try Allies or Comintern, respectively. -
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
I think Axis can be deadly in the right hands, especially when using railroad guns. But the average Axis player is usually a cement-head that likes bull rushing with heavy armour and bombers. That being said, the average player in general is not that great and there are stereotypes of each doctrine: Allies investing too heavily in the air force then not protecting it enough then losing the game when their bombers get shot down, Comintern players spamming nothing but low level units that are useless in battle, and Pan-Asian players over-investing in the navy and their terrible attack + tactical bombers while their actual land army is abysmal. -
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
I think Axis can be deadly in the right hands, especially when using railroad guns. But the average Axis player is usually a cement-head that likes bull rushing with heavy armour and bombers. That being said, the average player in general is not that great and there are stereotypes of each doctrine: Allies investing too heavily in the air force then not protecting it enough then losing the game when their bombers get shot down, Comintern players spamming nothing but low level units that are useless in battle, and Pan-Asian players over-investing in the navy and their terrible attack + tactical bombers while their actual land army is abysmal.
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
I think Axis can be deadly in the right hands, especially when using railroad guns. But the average Axis player is usually a cement-head that likes bull rushing with heavy armour and bombers. That being said, the average player in general is not that great and there are stereotypes of each doctrine: Allies investing too heavily in the air force then not protecting it enough then losing the game when their bombers get shot down, Comintern players spamming nothing but low level units that are useless in battle, and Pan-Asian players over-investing in the navy and their terrible attack + tactical bombers while their actual land army is abysmal.
CarKing the 6th of the Abrahamic Caliphate -
Carking the 6th wrote:
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
Ranged units rule the battlefield but the Axis get outmatched badly by the Comintern and don't have much of a better chance against the other doctrines. Pan-Asia and the Allies both have a buffed ranged unit and other doctrine buffs that make it tougher for the Axis to compete with them, which is worsened by delayed Axis artillery availability.
Now that railroad guns have sort of become the meta for high-end competition it negates the advantages of the other ranged weapons and actually gives the Axis a huge edge with their buffed RRGs. -
Klusey wrote:
Carking the 6th wrote:
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
Ranged units rule the battlefield but the Axis get outmatched badly by the Comintern and don't have much of a better chance against the other doctrines. Pan-Asia and the Allies both have a buffed ranged unit and other doctrine buffs that make it tougher for the Axis to compete with them, which is worsened by delayed Axis artillery availability.
Now that railroad guns have sort of become the meta for high-end competition it negates the advantages of the other ranged weapons and actually gives the Axis a huge edge with their buffed RRGs.
CarKing the 6th of the Abrahamic Caliphate -
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
I think Axis can be deadly in the right hands, especially when using railroad guns. But the average Axis player is usually a cement-head that likes bull rushing with heavy armour and bombers. That being said, the average player in general is not that great and there are stereotypes of each doctrine: Allies investing too heavily in the air force then not protecting it enough then losing the game when their bombers get shot down, Comintern players spamming nothing but low level units that are useless in battle, and Pan-Asian players over-investing in the navy and their terrible attack + tactical bombers while their actual land army is abysmal.
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Carking the 6th wrote:
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
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Klusey wrote:
Carking the 6th wrote:
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
Ranged units rule the battlefield but the Axis get outmatched badly by the Comintern and don't have much of a better chance against the other doctrines. Pan-Asia and the Allies both have a buffed ranged unit and other doctrine buffs that make it tougher for the Axis to compete with them, which is worsened by delayed Axis artillery availability.
Now that railroad guns have sort of become the meta for high-end competition it negates the advantages of the other ranged weapons and actually gives the Axis a huge edge with their buffed RRGs.
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Carking the 6th wrote:
Klusey wrote:
Carking the 6th wrote:
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
Now that railroad guns have sort of become the meta for high-end competition it negates the advantages of the other ranged weapons and actually gives the Axis a huge edge with their buffed RRGs.
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Carking the 6th wrote:
What is with RRGs? I never saw how there was not a counter. It always seemed getting the stack into melee and using other ranged and planes etc… was the best idea. You know, overwhelming it. Else-wise I am not sure.
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Exactly!! Those are just RRGs being used poorly
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Carking the 6th wrote:
What is with RRGs? I never saw how there was not a counter. It always seemed getting the stack into melee and using other ranged and planes etc… was the best idea. You know, overwhelming it. Else-wise I am not sure.
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Klusey wrote:
Carking the 6th wrote:
Axis is honestly crazily overrated. Just do the math. 15% more commie units can make up for less health and damage overall, and higher level Allied can make up for the weaker units. As for pan Asian, they have crazy air and sea, and are very powerful if you use their bonuses correctly, as already stated by others. Overall late game Commie and Allied is the best due to due more or better stuff overall, but pan-Asian is close if used right. Of course it all depends on map and play style but my go to and favorite by far is allied.
I think Axis can be deadly in the right hands, especially when using railroad guns. But the average Axis player is usually a cement-head that likes bull rushing with heavy armour and bombers. That being said, the average player in general is not that great and there are stereotypes of each doctrine: Allies investing too heavily in the air force then not protecting it enough then losing the game when their bombers get shot down, Comintern players spamming nothing but low level units that are useless in battle, and Pan-Asian players over-investing in the navy and their terrible attack + tactical bombers while their actual land army is abysmal.
知己知彼,百战不殆
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