Tgufyru wrote:
well, i think its a good plan if you are running with alliance members/ teammates
"I don't know jeff!"
Chris kamara
Chris kamara
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Tgufyru wrote:
well, i think its a good plan if you are running with alliance members/ teammates
The post was edited 3 times, last by AMG Morgan: Grammer ().
Ivan Bukovec wrote:
Going for inf is a waste of ress. Att bombers are somewhat usefull, but not in early game. All you need in the start are ints to defend and secure air dominance. Ac is better then mot, so go for ac. Tanks are tricky, i would mostly go for td. But as axis mt can be an option.
Ivan Bukovec wrote:
Ac kills moto inf at same level,
Ivan Bukovec wrote:
Ac needs tank plant, which can be used for the armor you chose to build. Baracks can build mech. Mech is luxury and weak vs armor.
Ivan Bukovec wrote:
Most planes are good vs soft targets, so moto has a hard time. Ac is more resistant. Role of scout is to take unprotected province, not to fight. Ac can defend if needed and stall until reinforcements arive, moto a lot harder. Ac hides well in armor stack, moto dies fast there.
Ivan Bukovec wrote:
Att bombers are somewhat usefull, but not in early game. All you need in the start are ints to defend and secure air dominance.
The post was edited 1 time, last by Hornetkeeper ().
Ivan Bukovec wrote:
If you build mostly int, you should be able to have air supwriorety. So enemy bombers dont matter. Build only what you need, go deep, not wide.
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