IRL, WWII anti-air artillery was able to engage any and all planes they detected flying within a certain area of the battery. I think this should be implemented into the game as well. This would be represented by a shaded circle similar to the patrol area for aerial units. It would not be nearly as large (maybe 5 or 10 range), but would work similarly. Any aerial unit flying in the shaded circle would be dealt a certain (smaller) percentage of the anti-air's damage. This would only be possible once every 5-10 minutes.
Feedback is much appreciated! I'm sure I've forgotten to take certain things into account.
Feedback is much appreciated! I'm sure I've forgotten to take certain things into account.