Strategic bomber buff

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    • Strategic bomber buff

      ive been testing strat bombers since the feb 10 update, trying to find the best strategy with this units, but do i have to admit that they arent a meta winning strategy, their longe range its nothing without interceptor scort, and since interceptors do damge of attack and defence when a plane do a direct attack over an area cover by the interceptor, strat bombers are too vulnerable and inviable unit in the long run.

      In order to make this units more viable. I propose:

      1° make interceptors only do defence or offensive damage when a enemy plane do a direct attack on their zone. But not both
      2° increase their hp a little
      3° increase their defence against planes. (Heavy bombers do have in fact good defences, guns mounted on a bubble)
      "Si crees que esto tendrá un final feliz, es que no has estado prestando atención"

      The post was edited 1 time, last by Danieliyoverde123 ().

    • Strategic bombers (SBs for short) are units that historically were really usefull back then, but somehow in CoW are pretty much useless, so i agree with you that they do need a change.

      Point N°3 looks like a good idea, so does number 2, but it just makes them stronger against planes, and that's not their purpose. Altough, those improvements can be made i think.
      Point number 1 doesn't make much sense because fighters are meant to attack planes, and historically fighters were bomber's biggest threat.

      I posted and article a few weeks ago where i gave my opinion that SBs aren't a good unit because they are not strong on what they are supposed yo do, they do make a lot of damage to structure, but having a range of 400km at lvl 1 and 1050km at lvl 6 is not enough, most of the time you can't even attack core cities with that range, and it's even worst when tactical bombers have 750km and you can use them as "low budget SBs". If you add that to the fact that they take so long to research, it makes them useless

      As a tip for using them, i usually play with the same guys as a team and i'm the "SBs guy" so what i do is to make just 5 of them and research to lvl 5 or 7 and they tell me where to attack, so there's only one person investing time on those expensive (research time) planes. If you play alone it is much harder to use them, but possible.
      For attacking, i don't have too much trouble with fighters if i know where they are most active, just attack where they can't defend, or gain air superiority first. Plus, they remain on your enemy's field of view for less that 1 hour (unless you go deep in their territory, or with Allied doctrine) so unless they are an active player they won't see them coming, or it will be too late, and if we talk about attacking islands or coastal cities, unless they have fighters patrolling (not usual) they will never see them.
      So remember that, attack where they can't attack you and/or gain air superiority
    • The point 1 its probably a bug, if you attack directly on a enemy interceptors patrol zone, those would do offensive and defensive damage at the same time, then those interceptors can attack directly on to enemy bombers, doing 2 times ofensive damage and a extra defensive damage in just a minute. For this reason, direct attacks are not recomended with planes.

      Point 2 its just give them good defensive against planes but low offensive, this would make them a more valuable unit capable of fight back but not make them an anti air unit by any mean, since they cannot be scorted by interceptors due their longer range they need some defence.

      Now since its easier to spam interceptors than strategic bombers, and strategic bombers fullfill a very specific role, i think its very necesary to increase their stats somehow.
      Even if yo attack where they cant defend, SB still are not a good investment.
      "Si crees que esto tendrá un final feliz, es que no has estado prestando atención"

      The post was edited 2 times, last by Danieliyoverde123 ().

    • I think better idea would be to have a separate unit the "escort fighter" that does less damage that the interceptor and can't scout but, does equal in attack and defense damage has range of 600 or greater. This would let someone give strats better defense and letting them use more of their range without being as exposed.
    • Quasi-duck wrote:

      I like this idea, as well as the long-range escorts. I'd like to throw fighter bombers into the ring as well, they would be dog handy.
      Attack Bombers are represented by fighter-bombers, but I very much enjoy the idea of long range escorts (high range, low attk and hi dfns) along side interceptors (normal range, mid attk and dfns), and rocket fighters (mid-low range, hi attk and low dfns).

      Edit: I believe attack bombers should recieve a small defensive buff against aircraft
    • newbgamer101 wrote:

      Quasi-duck wrote:

      I like this idea, as well as the long-range escorts. I'd like to throw fighter bombers into the ring as well, they would be dog handy.
      Attack Bombers are represented by fighter-bombers, but I very much enjoy the idea of long range escorts (high range, low attk and hi dfns) along side interceptors (normal range, mid attk and dfns), and rocket fighters (mid-low range, hi attk and low dfns).
      Edit: I believe attack bombers should recieve a small defensive buff against aircraft
      Nah attack bombers and fighter bombers are different. Bit hard dog fighting in an IL-2 xD compared to say a P-47. Not that you would use a P-47 for dog fighting, they are more boom and zoom but you get my point. I was thinking something that is not as good as a fighter, not as good as a bomber, but somewhat fulfils both roles.
      :00000441: Forum Gang Commissar :00000441:

      Black Lives Matter!!!!! All Lives Matter!!!!! :thumbsup: :thumbsup: :thumbsup: :thumbsup:



    • Well now we're getting into the classification of planes which is a but sketchy to say the least, but many of the planes in the attack bomber tree are already fighter bombers. Additionally, except for a few specific planes (p-47), fighter bombers had a negligible effect on the war, and 99% of the time they were just fighters that also happened to have the capability to carry bombs (either it was realized part way through the design process or after production began). As a war thunder player who mains the A-36, believe me, I love my fighter bombers, but I dont think they have a home in this game.
    • I mainly want them cos I hate building interceptors xD which are usually useless to me anyways cos they have such a short range, can't even cover the bombers most of the time
      :00000441: Forum Gang Commissar :00000441:

      Black Lives Matter!!!!! All Lives Matter!!!!! :thumbsup: :thumbsup: :thumbsup: :thumbsup:



    • Lol fair enough. I rarely run into anyone with air cover of their own anyways, so I barely use them either. I usually keep a 10-stack on each front just in case I see enemy interceptors in the air, but I can count the number of times they've come in handy on one hand.
    • Danieliyoverde123 wrote:

      ive been testing strat bombers since the feb 10 update, trying to find the best strategy with this units, but do i have to admit that they arent a meta winning strategy, their longe range its nothing without interceptor scort, and since interceptors do damge of attack and defence when a plane do a direct attack over an area cover by the interceptor, strat bombers are too vulnerable and inviable unit in the long run.

      In order to make this units more viable. I propose:

      1° make interceptors only do defence or offensive damage when a plane do a direct attack. But not both
      2° increase their hp a little
      3° increase their defence against planes. (Heavy bombers do have in fact good defences, guns mounted on a bubble)
      The strat bombers are actually pretty solid. I think that interceptors are what actually need the buff(no attack buff) but a range buff
    • Danieliyoverde123 wrote:

      ive been testing strat bombers since the feb 10 update, trying to find the best strategy with this units, but do i have to admit that they arent a meta winning strategy, their longe range its nothing without interceptor scort, and since interceptors do damge of attack and defence when a plane do a direct attack over an area cover by the interceptor, strat bombers are too vulnerable and inviable unit in the long run.

      In order to make this units more viable. I propose:

      1° make interceptors only do defence or offensive damage when a plane do a direct attack. But not both
      2° increase their hp a little
      3° increase their defence against planes. (Heavy bombers do have in fact good defences, guns mounted on a bubble)
      I agree with No 1. No 2 no 3 yes.

      I think that strat bombers can also be counterproductive because if you conquer a province there might still be buildings alive but destroying them means you need to rebuild urself
    • The problem is that strategic bombers (as their name implies) have their use in a strategic role, destroying enemy instruct and supply lines. The problem is that few people waste resources developing territories outside of their core provinces. And even then, destroyed infrastructure isn't crippling like it would be in real life. On top of that, strategic bombers dont have the range to teach out and touch the enemy territories they way their supposed to. The game at heart is tactics based, an area where strategic bombers suffer.
    • newbgamer101 wrote:

      The problem is that strategic bombers (as their name implies) have their use in a strategic role, destroying enemy instruct and supply lines. The problem is that few people waste resources developing territories outside of their core provinces. And even then, destroyed infrastructure isn't crippling like it would be in real life. On top of that, strategic bombers dont have the range to teach out and touch the enemy territories they way their supposed to. The game at heart is tactics based, an area where strategic bombers suffer.
      Unless under some very fortunate circumstances you manage to get strategical bombers near their core provinces. If you want to damage infastrcture and industry use spies and rockets instead.
    • newbgamer101 wrote:

      The problem is that strategic bombers (as their name implies) have their use in a strategic role, destroying enemy instruct and supply lines. The problem is that few people waste resources developing territories outside of their core provinces. And even then, destroyed infrastructure isn't crippling like it would be in real life. On top of that, strategic bombers dont have the range to teach out and touch the enemy territories they way their supposed to. The game at heart is tactics based, an area where strategic bombers suffer.
      In theory Strategic Bombers are pretty powerful, as you can completely cripple an enemy's unit & resource production. Imagine an enemy fighting with an ally of yours and you coming in with your bomber fleet from the side to raze the enemy's cities so he cannot keep up with the war anymore. And if you keep up the bombing he also has no chance to pump out units anymore to defend himself from the bombing.

      I guess the problem is that Strat. Bombers currently don't have enough range to do that. So probably we will increase their range in a future update so that they can really become surprise units like that operating from further away.
    • freezy wrote:

      newbgamer101 wrote:

      The problem is that strategic bombers (as their name implies) have their use in a strategic role, destroying enemy instruct and supply lines. The problem is that few people waste resources developing territories outside of their core provinces. And even then, destroyed infrastructure isn't crippling like it would be in real life. On top of that, strategic bombers dont have the range to teach out and touch the enemy territories they way their supposed to. The game at heart is tactics based, an area where strategic bombers suffer.
      In theory Strategic Bombers are pretty powerful, as you can completely cripple an enemy's unit & resource production. Imagine an enemy fighting with an ally of yours and you coming in with your bomber fleet from the side to raze the enemy's cities so he cannot keep up with the war anymore. And if you keep up the bombing he also has no chance to pump out units anymore to defend himself from the bombing.
      I guess the problem is that Strat. Bombers currently don't have enough range to do that. So probably we will increase their range in a future update so that they can really become surprise units like that operating from further away.
      Yeh so they are more valuable