Personally, I rarely build infrastructure. It’s just not cost effective. I’d like to put forward a suggestion to increase it’s effectiveness, utilization, and make it a little more realistic at the same time.
Industry improves resource production and recruiting stations increase manpower production. I’ll suggest infrastructure also improve a providence’s money production, in addition to speeding up movement.
The rationale for this is it would improve infrastructure necessary for local businesses to thrive thereby improving the tax base in a given providence. No other building type improves the money production in the game.
Thoughts?
Industry improves resource production and recruiting stations increase manpower production. I’ll suggest infrastructure also improve a providence’s money production, in addition to speeding up movement.
The rationale for this is it would improve infrastructure necessary for local businesses to thrive thereby improving the tax base in a given providence. No other building type improves the money production in the game.
Thoughts?