In one of the later patches damage to morale from (non-strategic) air attack, missiles and artillery was applied. To add new options for those weapons, I guess.
But I think it does not work well for the game because of the rebellion mechanism on day change. It is basically an option to ignore your enemies forces and just bomb/shell his territories. Then they will rebel or become unproductive. Either way, he will die off.
This is far too simple. Plus the idea that my population will rebel AGAINST me and join the ENEMY - because of enemy fire, is ridiculous!
I think this mechanism needs to be tweaked, nerfed or removed again. Instead of damage to morale, I think artillery and non-strat bomber attacks should damage only productivity - not morale. Or at least very little. Missiles and strat bombers should still damage morale as now, but provinces should NEVER flip to the side that the fire is coming from. This makes no sense whatsoever and is very much NOT WW2-like.
But I think it does not work well for the game because of the rebellion mechanism on day change. It is basically an option to ignore your enemies forces and just bomb/shell his territories. Then they will rebel or become unproductive. Either way, he will die off.
This is far too simple. Plus the idea that my population will rebel AGAINST me and join the ENEMY - because of enemy fire, is ridiculous!
I think this mechanism needs to be tweaked, nerfed or removed again. Instead of damage to morale, I think artillery and non-strat bomber attacks should damage only productivity - not morale. Or at least very little. Missiles and strat bombers should still damage morale as now, but provinces should NEVER flip to the side that the fire is coming from. This makes no sense whatsoever and is very much NOT WW2-like.