There seems to be a bug concerning land units when they gain ship armor such as when they turn into convoys, but it also seem to affect them even if they're still embarking.
Dmg values against units who fit the descriptions above seems to be amplified.
Just now, I attacked a lvl1 convoy with 1 lvl 1 destroyer. I'm playing as Comintern so I expected I'm gonna need several ticks to kill the convoy since it has 10hp while a lvl1 Comintern DD only deal 2.3 dmg vs ships. Both of them were attacking and defending simultaneously so I thought I'd take 1 dmg and deal 4.6 in return but to my surprise, the DD one-shotted the convoy, taking 0.7 dmg.
A similar thing also happened days before, same game.
I was attacking an embarking infantry with a lvl1 cruiser. They only do 1.4 dmg to land units and 3.6 vs ships, but as you can see, it halved the inf's hp. This was just 1 instance of attack, 7.4 vs a land unit from a lvl1 Comintern cruiser.
These overblown dmg values only inflict land units in convoy form or are embarking. If they're just at land not embarking, the dmg inflicted is the same as listed in the info tab of the attacking unit.
Ships & subs themselves doesn't seem suffer from this when attacked by other ships or sea planes. Dmg values normally reflect the stats of the attacking units.
Uncertain about sea planes. I think they also do crazy dmg but cannot confirm.
Same with land units when they attack convoys and embarking enemies, can't confirm.
Because ships themselves aren't affected, maybe the bug is rooted in the armor change process of land units when they turn into convoys, from unarmored/ligh/armored to ship.
As for the embarking units, maybe the game misclassifies them as ship-armored hence the same outrageous dmg values.
Game ID #4578929
Dmg values against units who fit the descriptions above seems to be amplified.
Just now, I attacked a lvl1 convoy with 1 lvl 1 destroyer. I'm playing as Comintern so I expected I'm gonna need several ticks to kill the convoy since it has 10hp while a lvl1 Comintern DD only deal 2.3 dmg vs ships. Both of them were attacking and defending simultaneously so I thought I'd take 1 dmg and deal 4.6 in return but to my surprise, the DD one-shotted the convoy, taking 0.7 dmg.
A similar thing also happened days before, same game.
I was attacking an embarking infantry with a lvl1 cruiser. They only do 1.4 dmg to land units and 3.6 vs ships, but as you can see, it halved the inf's hp. This was just 1 instance of attack, 7.4 vs a land unit from a lvl1 Comintern cruiser.
These overblown dmg values only inflict land units in convoy form or are embarking. If they're just at land not embarking, the dmg inflicted is the same as listed in the info tab of the attacking unit.
Ships & subs themselves doesn't seem suffer from this when attacked by other ships or sea planes. Dmg values normally reflect the stats of the attacking units.
Uncertain about sea planes. I think they also do crazy dmg but cannot confirm.
Same with land units when they attack convoys and embarking enemies, can't confirm.
Because ships themselves aren't affected, maybe the bug is rooted in the armor change process of land units when they turn into convoys, from unarmored/ligh/armored to ship.
As for the embarking units, maybe the game misclassifies them as ship-armored hence the same outrageous dmg values.
Game ID #4578929
The post was edited 1 time, last by Z. Sakki ().