So, I've had a problem where I retreat my damaged troops and it takes forever for them to heal; My solution, Hospitals! There would be two types of hospitals; Military Hospitals, which would be built in cities, and Field Hospitals, which would be built in provinces. My idea would work like this (Keep in mind that I don't understand the existing healing mechanic. Feel free to explain in a reply)
Military Hospitals-
Cities now have a base healing value (HV) of restoring 1 hp at day change.
At level 1, hospitals increase a city's HV to 2
level 2 hospital, HV 3
LV. 3, HV 4
LV. 4, HV 5
LV. 5, HV 6
Hospitals would also boost morale and population growth, but I will revise this part of the Idea at a later date.
Field hospitals-
Provinces have no base healing value- 0 HP restored at day change.
LV. 1 Field hospital grants the province an HV of 1
LV. 2, HV 2
LV. 3, HV 3.
Military Hospitals-
Cities now have a base healing value (HV) of restoring 1 hp at day change.
At level 1, hospitals increase a city's HV to 2
level 2 hospital, HV 3
LV. 3, HV 4
LV. 4, HV 5
LV. 5, HV 6
Hospitals would also boost morale and population growth, but I will revise this part of the Idea at a later date.
Field hospitals-
Provinces have no base healing value- 0 HP restored at day change.
LV. 1 Field hospital grants the province an HV of 1
LV. 2, HV 2
LV. 3, HV 3.