Supply lines were one of the key factors in WW2. Part of the reason for the German invasion of Russia for failing was that their supply lines were stretched thin. All countries also commonly attacked supply lines as a way to starve the enemy's troops
So here's an idea to implement them into the game. When you send a stack of troops and attack, they have to have friendly provinces (roads) behind them connecting them to either their homeland or a city or at least an accessible port.
If troops don't have a "supply line," they can't heal. Because of this, units with supply lines and in friendly territory should also heal faster, so that it makes supply lines worth it
They could also make it so troops without supply lines slowly lose health (this would make sieges and encirclements more effective since they aren't that effective in game right now
I hope the devs consider this suggestion, thanks!
So here's an idea to implement them into the game. When you send a stack of troops and attack, they have to have friendly provinces (roads) behind them connecting them to either their homeland or a city or at least an accessible port.
If troops don't have a "supply line," they can't heal. Because of this, units with supply lines and in friendly territory should also heal faster, so that it makes supply lines worth it
They could also make it so troops without supply lines slowly lose health (this would make sieges and encirclements more effective since they aren't that effective in game right now
I hope the devs consider this suggestion, thanks!