It's me again massive essay guy. I'll try to be concise today.
Anyone interested in opening the can of worms that is Generals/ Field Marshalls/commanders? They would be deployable and attachable to armies that would give selective units a buff in their branch at the sacrifice of another, ie this general gives a buff to motorised infantry speed but reduces infantry damage. Recruitable from a new Political tab, and deployable at the capital, generals on their own would be treated as an airplane convoy/transport ship and be as fast as the slowest unit in the attached army and would remain alive until their attached army is completely destroyed or they are taken out by military sabotage. Generals present in armies that successfully destroys another army, should receive experience proportionate to the units killed. Once enough experience is obtained they would receive slight buffs to their current traits. Let me know what you guys think
Anyone interested in opening the can of worms that is Generals/ Field Marshalls/commanders? They would be deployable and attachable to armies that would give selective units a buff in their branch at the sacrifice of another, ie this general gives a buff to motorised infantry speed but reduces infantry damage. Recruitable from a new Political tab, and deployable at the capital, generals on their own would be treated as an airplane convoy/transport ship and be as fast as the slowest unit in the attached army and would remain alive until their attached army is completely destroyed or they are taken out by military sabotage. Generals present in armies that successfully destroys another army, should receive experience proportionate to the units killed. Once enough experience is obtained they would receive slight buffs to their current traits. Let me know what you guys think
Make HWW all in, a staple gamemode
The post was edited 2 times, last by Nadda ().