Hello guys, I want to make a proposal, just to give an idea that could be positive in order to look for more activity, being realistic and not counting the accounts operated by bytro operators, there are very few active players and especially those who remain active for a complete game, since bad collection policies cause these effects and make the game boring and tedious and at the same time players are hit by Wolf packing and multi-accounts, which are nothing more than a quest for gameplay or a response to closures that are they produce in the game to collect money, it is good that the collection is promoted to maintain the game, but what happens is that they are killing the gameplay and I am precisely proposing an idea that could, to some extent, help prevent this from happening.
Players like me who have been playing for years and are active, do not receive anything in return, only the satisfaction of what we are capable of doing, but we are also victims of wolf packing and multi-accounts no matter how much experience we have and add to that the abusers of gold, that when they cannot beat you they spend what is needed, and in the end we end up destroyed if nothing to gain, for this I recommend that a % of attack and defense be bonuses according to the levels, it could be from an already high level, this would stimulate the players, seeing in this a solution to their problems, they would make an effort to reach these levels and thus increase the activity of the game and those of us who already have high levels could use our accounts again, I have friends of mine who, like me, are on the levels over 162 and we do not use the accounts because it is not worth it. You suffer attacks from moderators and other cheaters and it's not worth playing with these in the end the most active ones stop playing and go to another game, we have a group playing HOI4 on our server that we are all players of this game and they don't play it anymore For these reasons, I think that the stimulus to those of us who played very hard for years and who no longer do so could be very positive just by adding a % in attacks and defenses of their armies and other benefits a % increase in construction speeds It would also be positive, I leave this to your consideration, thanks and good luck with your plans, but in my opinion the approach to the money collection decreases the playability and in the end the money collection itself, while increasing the playability could increase both, we live in times economically complicated and every day will be worse so it's time to make changes and relax the game's policies.
Thank you and waiting for your answers.
Players like me who have been playing for years and are active, do not receive anything in return, only the satisfaction of what we are capable of doing, but we are also victims of wolf packing and multi-accounts no matter how much experience we have and add to that the abusers of gold, that when they cannot beat you they spend what is needed, and in the end we end up destroyed if nothing to gain, for this I recommend that a % of attack and defense be bonuses according to the levels, it could be from an already high level, this would stimulate the players, seeing in this a solution to their problems, they would make an effort to reach these levels and thus increase the activity of the game and those of us who already have high levels could use our accounts again, I have friends of mine who, like me, are on the levels over 162 and we do not use the accounts because it is not worth it. You suffer attacks from moderators and other cheaters and it's not worth playing with these in the end the most active ones stop playing and go to another game, we have a group playing HOI4 on our server that we are all players of this game and they don't play it anymore For these reasons, I think that the stimulus to those of us who played very hard for years and who no longer do so could be very positive just by adding a % in attacks and defenses of their armies and other benefits a % increase in construction speeds It would also be positive, I leave this to your consideration, thanks and good luck with your plans, but in my opinion the approach to the money collection decreases the playability and in the end the money collection itself, while increasing the playability could increase both, we live in times economically complicated and every day will be worse so it's time to make changes and relax the game's policies.
Thank you and waiting for your answers.