Is there anyway to make more money in the game..as I understand it if I build recruiting stations in provinces it increases manpower and I assume if I build propaganda centers production increases but I am not aware of a strategy to increase income..any suggestions ? Thanks
money
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Technically industry increases money production, but the most effective way of getting more money is conquering more land.
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forrestgump007 wrote:
Is there anyway to make more money in the game..as I understand it if I build recruiting stations in provinces it increases manpower and I assume if I build propaganda centers production increases but I am not aware of a strategy to increase income..any suggestions ? Thanks
Have an amazing rest of your day
"Everything is impermanent. The only thing that is permanent it impermanence itself."
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o7 -
forrestgump007 wrote:
propaganda centers production increases
no!
prop. Offices only increase single province morale.
industry increases both resource and money production.
in general, the CoW 1.5 downgraded the value of most buildings. -
cycle9 wrote:
forrestgump007 wrote:
propaganda centers production increases
prop. Offices only increase single province morale.
industry increases both resource and money production.
in general, the CoW 1.5 downgraded the value of most buildings.
When the fake daddies are curtailed, we have failed. When their roller coaster tolerance is obliterated, their education funds are taken by Kazakhstani phishers, and their candy bars distributed between the Botswana youth gangs, we have succeeded.
- BIG DADDY. -
K.Rokossovski wrote:
cycle9 wrote:
forrestgump007 wrote:
propaganda centers production increases
industry increases both resource and money production.
in general, the CoW 1.5 downgraded the value of most buildings.
My economy was #1. But my overall morale remained low after all the warmongering.
4 days later it had stagnated even tho I was still conquering new cities.
Building Propanganda offices helps-(only useful in home provinces) -
What I don`t understand is the practical use of recruitment centers..as far as I know they only produce manpower and that`s the one thing I`ve never came close to running out of..can you tell me what I am missing ?
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forrestgump007 wrote:
What I don`t understand is the practical use of recruitment centers..as far as I know they only produce manpower and that`s the one thing I`ve never came close to running out of..can you tell me what I am missing ?
Have an amazing rest of your day
"Everything is impermanent. The only thing that is permanent it impermanence itself."
Need support? ---> Send a ticket here!
dxter's CoW Battle Calculator ---> Use it here!
o7 -
I generally play allied..for the most part I play very defensively as I`m new building economy then concentrating on building artillery and tank units...I always have enough of everything if I do it right but I don`t usually attack anyone unless provoked..manpower is the one thing I always have a lot of
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forrestgump007 wrote:
I generally play allied..for the most part I play very defensively as I`m new building economy then concentrating on building artillery and tank units...I always have enough of everything if I do it right but I don`t usually attack anyone unless provoked..manpower is the one thing I always have a lot of
Have an amazing rest of your day
"Everything is impermanent. The only thing that is permanent it impermanence itself."
Need support? ---> Send a ticket here!
dxter's CoW Battle Calculator ---> Use it here!
o7 -
That`s the map I play when I can but I haven`t really played it too much..I usually only join a game unless it`s pretty close to day 1 and I can get a country I want..usually US..in general I do better on larger maps.
I`ve learned to produce as much as steel and oil as I can early..also I buy it when it`s cheap..in general I just build everything slow and steady and do ok on resources..eventualy I`ll get sucker punched and react accordingly..if that doesn`t happen my long range plan is attack the nearest computer player that I think I can take..would prefer to play in an alliance but players don`t seem to want to communicate in this game even when they are allies -
Boosting your in-game income is crucial for your success. Building recruiting stations and propaganda centers are great strategies, but there are a few more things to consider:
Expanding your trade routes and making profitable deals with others can increase your income.
Adjust your province tax rates carefully to maintain order while generating income.Upgrade economic infrastructure like farms, mines, and trade routes to increase income over time.
Expanding your territory grants access to more resources and income.
Research technologies that improve your economy, like commerce, finance, or industry advancements.
Balancing expansion, province management, and wise economic investments is key.
Also, if you want to make some real cash, there are games you can play for money.The post was edited 1 time, last by rajinba ().
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Do you even have any idea about in-game mechanics? There are neither "trade routes" nor "province tax rates" in this game.When the fake daddies are curtailed, we have failed. When their roller coaster tolerance is obliterated, their education funds are taken by Kazakhstani phishers, and their candy bars distributed between the Botswana youth gangs, we have succeeded.
- BIG DADDY. -
I'm more surprised someone responded on a year old thread.Say hi on the discord <3.
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K.Rokossovski wrote:
Do you even have any idea about in-game mechanics? There are neither "trade routes" nor "province tax rates" in this game.
Have an amazing rest of your day
"Everything is impermanent. The only thing that is permanent it impermanence itself."
Need support? ---> Send a ticket here!
dxter's CoW Battle Calculator ---> Use it here!
o7 -
He's right!
I fell for that trick once, never again.Glory to the Union!
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command