We need hospitals

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    • We need hospitals

      Firstly there will be two types of hospitals, hospitals can only heal infantry. There should be a counterpart to hospitals which can fix tanks. Ordnance units and planes should not be repaired because they are already too OP.

      • Field hospitals
      They can be build on rural provinces and heals the units. They have 3 levels.

      Lvl 1 : + 1 HP per hour
      Lvl 2 : + 2 HP per hour
      Lvl 3 +3 HP per hour

      • Hospital
      Built in cities. Has 5 levels.

      Lvl 1 +2 Hp per hour
      Lvl2 +3 Hp per hour
      Lvl3 + 4 HP per hour
      Lvl4+5 HP per hour
      Lvl 5 + 8 Hp per hour


      Hospitals will cost very expensive
      Lvl 1will cost about 3000 of resource X
      Lvl 5 will cost 6000 of resource X



      Healing of 1/7 per day still takes place
      知己知彼,百战不殆
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    • This would heal a unit to 100% in a matter of hours....

      Current game mechanics mean a unit pulled from battlefront would need 4 days to heal about 50% of it's damage....

      This would represent an almost +1,000% boost to in game unit healing

      Thus making the use of GOLD to heal units... lose it's "luster"..

      Way OP ! ! !

      Think more in the range of 0.25 HP per hour OR LESS and you're in the ball park of current non-Gold mechanics
      General Maximus Decimus Meridius - "Are you not entertained?"