Light Tank Spam, the great underrated strategy, capable of battling most tactics and has no definite anti-tactic, other than itself. The only other unit that will be needed in this tactic is artillery(and sea units if it's a sea map), Practically ANY game is beatable with Light Tank Spam and Artillery, So, its day 1, you pick, lets say, Egypt on a 22 map, you would instantly make 4 Tank Factories and make a Naval Port in Gaza, send your starting units in that area to Saudia-Arabia and Iraq, you would take them, if World Affairs are in your favor then you would make allies, but lets say your Solo, you would need to declare war on Libya, but defend against their first wave, you may or may not have LT's at this point, but you should have all of mainland Egypt's troops spaced evenly between the 2 provinces, after that advance with those units, now you should NOT defend captured provinces until your AT LEAST half way through Libya, thus enabling you to strike hard and fast, by day 2 you should have Libya, Saudia-Arabia, and Iraq, now you must attack Syria, no problem there, the(sadly) most likely situtation would be that Turkey quit(either just left at begining) or left early after seeing your progress or joined a coalition and is attacking Europe through Instanbul or in that general direction, from this point is really depends on what you wanna do, what i would do is capture Africa, build a strong defensive navy and build lots of industry, then go for countries with little or no captured land,and now its day 6 and you should have about 210-400 VP, maybe someone invades you, with your extensive Naval force you would have enough time to manouver and destroy them swiftly with bombardments and keep your artillery safe while it moves in to bombard from the ground, if they start winning, here's where the name came from- Spam Light Tanks, make ONLY Light Tanks in all cities for a day, then you should get about 20 LT's to fight back with, which would quickly demoralize them and make them possibly fall back or suicide charge, In this situation, DO NOT have your artillery anywhere near this, in case they snipe your artillery with their own, with the speed of the LT's and how little damage the Arty might do, you can quickly overrun their positions and take them, if they have allies then your probably fricked, but speed and scary-ness is a key advantage, no one wants to help their member if their being attacked by someone with this many units, unless they are pro players, then your 100% screwed, in this case- Spam Light Tanks. by now most of the map is taken by you and rival coalitions or other solo'rs, the other Solo'rs would be easy, espcially if they have lots of heavy armor, just play tag with their units and rush their cities. if this is not enough, then i will gladly make a YT video describing exactly how i did this on multiple occasions and as Canada(on 2 occasions) and the UK(once) of all countries, of course this Tactic is meant for most smaller maps and prob wont work on a 100 player map, it DOES work on a 50 player map, as North Mexico, as long as you have allies, and LT's are versitile enough to be used anywhere with allies, so its an overall good general unit to have at all times. Either you can yell at me or make suggestions, ask questions, and all that other junk. Most are gonna critisize me, which i know for a fact will happen, but if you don'y believe me, play a 22 map and use that tactic as a country that is good for it, Canada,African Nations, or Russian Empire, to list those that are good in the 22 map.
"I have not failed, i have just found 10,000 ways that wont work." - Thomas Edison
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