I have played many games in COW, for many years, and it was quite problematic to reach the day when you use high tech army. This because, most of the games end before being possible to use high tech army.
I believe there should be a solution for this. For example, after day 10, it should be possible to make faster research by paying 30%- 40% more, this mean, if something asks 3000 goods for a 12 h research, than game should make it possible to reach this research for 6 h if you pay 50% more, 4500 goods. This will make players invest more in economy, and also have chance to use new tech like level 5 and above.
2- Helicopters
Helicopters should be part of tech, and they could make game more interesting to.
3- Why not adding even more tech. like f117 for allies, and also, infantries should be possible to be send with airplanes not only special forces.
4-Rivers - Rivers are very important in military actions, it should be a embarking time for those who pass, or build bridges.
5- Mines, why we don't have mines as a tech. They could make game more interesting since no one could see them. Tech for de-mining should be possible to.
6- Why not having anonymous choice in the media for some specific maps? I know, people use to be more harsh when anonymous, but this made possible propaganda that most of the time, balanced the game making players not going inactive.
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Thank you, if you read this.
I believe there should be a solution for this. For example, after day 10, it should be possible to make faster research by paying 30%- 40% more, this mean, if something asks 3000 goods for a 12 h research, than game should make it possible to reach this research for 6 h if you pay 50% more, 4500 goods. This will make players invest more in economy, and also have chance to use new tech like level 5 and above.
2- Helicopters
Helicopters should be part of tech, and they could make game more interesting to.
3- Why not adding even more tech. like f117 for allies, and also, infantries should be possible to be send with airplanes not only special forces.
4-Rivers - Rivers are very important in military actions, it should be a embarking time for those who pass, or build bridges.
5- Mines, why we don't have mines as a tech. They could make game more interesting since no one could see them. Tech for de-mining should be possible to.
6- Why not having anonymous choice in the media for some specific maps? I know, people use to be more harsh when anonymous, but this made possible propaganda that most of the time, balanced the game making players not going inactive.
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Thank you, if you read this.