most of players think all doctrines have balance at the moment , I guess it is mostly about main features like %10 lesser health , %10 more production cost , %30 shorter production time etc.
so we can change other things at doctrine
we don't need new things to create commonwealth from allied doctrine
small changes at units power wont will effect too much to balance and it will bring new strategies to game
players still wants commonwealth , french , italian doctrines
for example add italian doctrine for libya , somalia , ethiopia , eritrea with italy
%15 more hp , %15 more damage , %10 more production cost will be fix
main features will be same with axis
but
make small changes like don't add %10 more damage for heavy tank at italian doctrine and remove +1/+2 day availability for light tanks at italian doctrine
at light tanks asians still be better but we will have a different doctrine with different strategy chance
you can try to use light tanks as a part of your strategy with italian doctrine like axis doctrine
it is just a sample
you can find many way to create them like giving more power to commonwealth commandos than allied doctrine's
and give more power to allied paratroopers
I don't understand why people are trying to find new things like lesser construction time
so we can change other things at doctrine
we don't need new things to create commonwealth from allied doctrine
small changes at units power wont will effect too much to balance and it will bring new strategies to game
players still wants commonwealth , french , italian doctrines
for example add italian doctrine for libya , somalia , ethiopia , eritrea with italy
%15 more hp , %15 more damage , %10 more production cost will be fix
main features will be same with axis
but
make small changes like don't add %10 more damage for heavy tank at italian doctrine and remove +1/+2 day availability for light tanks at italian doctrine
at light tanks asians still be better but we will have a different doctrine with different strategy chance
you can try to use light tanks as a part of your strategy with italian doctrine like axis doctrine
it is just a sample
you can find many way to create them like giving more power to commonwealth commandos than allied doctrine's
and give more power to allied paratroopers
I don't understand why people are trying to find new things like lesser construction time
The post was edited 3 times, last by Undaunted ().