I am going to go over,how,when and why you should upgrade troops, and how you should build upgraded stacks.
You should start upgrading troops once you have a good bit of land and decent production, never when you are in a war that is still decisive, as researching the upgrade makes those units, and their facilities(to enhance building of such) more expensive, hence you hurt your war economy.
You should only upgrade units in the 3/5ths health or higher, otherwise the materials are wasted, large, damaged stacks are an exception, they can be deadly, more so when upgraded.
you may think, why should i even upgrade units? well, it really depends on what you are centered around, but infantry are a go-to upgraded unit, which can be reliable and versatile in the grounds of defense. i will explain more below.
Stacks and their Composition: how should it be done?
Melee Stacks, Often you should have at least 1 SPAA with melee stacks, to slightly deter the enemy Airforce. (if one is existant) Usually, for speed and decent versatility, go for Motorized Infantry and Light Tanks, these counter your only 2 real foes, Infantry and Armor, while you may not be able to take on a stack of upgraded Heavies or Meds, with Airforce supporting you, you are almost sure to get through enemies.
Ranged Stacks, depending on what you want, SP Artillery and SPRA are a good follow up to your main stacks, you should almost ALWAYS have some form of AA with support stacks, especially since Attack and Tactical Bombers do decent damage against Light Armor (Tactical -> Infantry|Attack -> Heavy Armor) so exceeding the 10/10 stacking suggestion is recommended.
Naval Stacks, Usually, 4 Cruisers, 3 Destroyers and 3 Battleships is the best balanced 10 stack you could get, especially upgraded, stacks like these are deadly, while it may not hold up to a stack of Subs, it is a good early Stack, you should be constantly upgrading Naval units, or a smaller force could easily wipe yours out, especially Destroyers, those are first priority upgrade, so Subs cannot wipe you up as easily.
Air Stacks, These often vary on your opponent, so none of these are 100% accurate to what you might need. Early on, Stacks(10) of 4 Tactical Bombers, 3 Attack and 3 Interceptors are awfully effective against almost all enemies, and also are defended, which makes it that much harder to bring down, upgraded, they can be horrific, which is usually what is needed to bring around an end. stacks that exceed the 10/10 limit are usually crammed with Interceptors and high level planes, these are the flying menaces of the sky, the only option to really defeat stacks like these are a few rockets to the Airport, and hope to god they don't relocate. but if you are the owner of a flying menace, make sure to have a lot of airports scattered around, to make sure your units are not rocketed then rushed. ( @_Pyth0n_ Helped Develop This)
Why you should upgrade units: the reasoning is simple, less effective units are easily wiped out by statically better units, and Upgrading can increase the speed of some units, thus adding to your advantage of a fast strike, if that is your goal, upgrading things to the third upgrade should be minimum if you are actually committing to it.
This is generalized, this works for all Doctrines with a similar effect, excluding Axis, which could go without as many supports in any branch of the forces.
I know there are things i have missed, probabilities and maybes, but i'm not writing this to look into that.
Overall, build stacks that can combat Armor and Infantry, as both could be your opposition, build a good navy, if needed, and always have Support units to clean up lost battles or support ongoing ones.
(More may be added soon)
You should start upgrading troops once you have a good bit of land and decent production, never when you are in a war that is still decisive, as researching the upgrade makes those units, and their facilities(to enhance building of such) more expensive, hence you hurt your war economy.
You should only upgrade units in the 3/5ths health or higher, otherwise the materials are wasted, large, damaged stacks are an exception, they can be deadly, more so when upgraded.
you may think, why should i even upgrade units? well, it really depends on what you are centered around, but infantry are a go-to upgraded unit, which can be reliable and versatile in the grounds of defense. i will explain more below.
Stacks and their Composition: how should it be done?
Melee Stacks, Often you should have at least 1 SPAA with melee stacks, to slightly deter the enemy Airforce. (if one is existant) Usually, for speed and decent versatility, go for Motorized Infantry and Light Tanks, these counter your only 2 real foes, Infantry and Armor, while you may not be able to take on a stack of upgraded Heavies or Meds, with Airforce supporting you, you are almost sure to get through enemies.
Ranged Stacks, depending on what you want, SP Artillery and SPRA are a good follow up to your main stacks, you should almost ALWAYS have some form of AA with support stacks, especially since Attack and Tactical Bombers do decent damage against Light Armor (Tactical -> Infantry|Attack -> Heavy Armor) so exceeding the 10/10 stacking suggestion is recommended.
Naval Stacks, Usually, 4 Cruisers, 3 Destroyers and 3 Battleships is the best balanced 10 stack you could get, especially upgraded, stacks like these are deadly, while it may not hold up to a stack of Subs, it is a good early Stack, you should be constantly upgrading Naval units, or a smaller force could easily wipe yours out, especially Destroyers, those are first priority upgrade, so Subs cannot wipe you up as easily.
Air Stacks, These often vary on your opponent, so none of these are 100% accurate to what you might need. Early on, Stacks(10) of 4 Tactical Bombers, 3 Attack and 3 Interceptors are awfully effective against almost all enemies, and also are defended, which makes it that much harder to bring down, upgraded, they can be horrific, which is usually what is needed to bring around an end. stacks that exceed the 10/10 limit are usually crammed with Interceptors and high level planes, these are the flying menaces of the sky, the only option to really defeat stacks like these are a few rockets to the Airport, and hope to god they don't relocate. but if you are the owner of a flying menace, make sure to have a lot of airports scattered around, to make sure your units are not rocketed then rushed. ( @_Pyth0n_ Helped Develop This)
Why you should upgrade units: the reasoning is simple, less effective units are easily wiped out by statically better units, and Upgrading can increase the speed of some units, thus adding to your advantage of a fast strike, if that is your goal, upgrading things to the third upgrade should be minimum if you are actually committing to it.
This is generalized, this works for all Doctrines with a similar effect, excluding Axis, which could go without as many supports in any branch of the forces.
I know there are things i have missed, probabilities and maybes, but i'm not writing this to look into that.
Overall, build stacks that can combat Armor and Infantry, as both could be your opposition, build a good navy, if needed, and always have Support units to clean up lost battles or support ongoing ones.
(More may be added soon)
"I have not failed, i have just found 10,000 ways that wont work." - Thomas Edison
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The post was edited 3 times, last by Fox-Company ().