#spies chance_of_reveal
1 25.0%
2 43.8%
3 57.8%
4 68.4%
5 76.3%
6 82.2%
7 86.7%
8 90.0%
9 92.5%
10 94.4%
1 25.0%
2 43.8%
3 57.8%
4 68.4%
5 76.3%
6 82.2%
7 86.7%
8 90.0%
9 92.5%
10 94.4%
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The post was edited 1 time, last by jubjub bird ().
jubjub bird wrote:
Do you have a theory for how presence of counterespionage spies would affect it?
K.Rokossovski wrote:
Also like jubjub, I fell that reveals are MUCH more common in provs without buildings. I sometimes try using spies in provs with buildings (just for the heck of it), and often find they attacked buildings instead. I think this works something like, "first we figure out if the action was succesful, and then what it did". The "what it did" part of that brings is to 100% reveals on empty provs, and some sort of division between reveal/attack building in the other case.
jubjub bird wrote:
Another thing I've wondered is whether spies can be caught without counters
jubjub bird wrote:
Ah yea I've got an example too, just remembered from my heavy tank game. I had counters in my core, East Mexico, and caught an enemy spy that was in a province up in Oregon.
Another thing I've wondered is whether spies can be caught without counters, or if you absolutely need a counter to reveal a spy.