Exempt Militia and commandos
ENCIRCLEMENTS
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a way of doing this could be to use the units Production cost as a baseline for supplies if surrounded units at day change don't get healed have 1 24 hour grace period before the clock starts then units start loosing a fixed number of resources every hour based on their type if the stack runs out of oil they cant move if they run out of goods no ranged firing if they run out of food they are eliminated you could request a fixed amount and type of supply drop from an airbase or air field could which you could choose what resource to send exempt militia and commandos form these rules units with a coast you could request a supply ship from your ports both the plane and ship would have to get to the encircled units after they were produced
the air base and pots could request supply drops based on the level of the base or port. -
1101Pathfinder wrote:
Exempt Militia and commandos
CarKing the 6th of the Abrahamic Caliphate -
Yup agreed with the suggestionsTMC
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Carking the 6th wrote:
The Mister Class wrote:
Encirclements aren't complex at all, I tried to make it as simple as possible. Little complexity is what we need, a big update and they should introduce seasons also.
The Mister Class wrote:
Yup agreed with the suggestions
President of The Forum.
(As elected October 2023).
Can be found on Call of War itself as "Zaktty". -
Zaktty wrote:
Carking the 6th wrote:
The Mister Class wrote:
Encirclements aren't complex at all, I tried to make it as simple as possible. Little complexity is what we need, a big update and they should introduce seasons also.
The Mister Class wrote:
Yup agreed with the suggestions
CarKing the 6th of the Abrahamic Caliphate -
Carking the 6th wrote:
All good for the most part. Though I’m still not sure about the size. How big can an encircled place be? Would the British empire be for example restricted? I guess ports solve the issue but how will blockades work? Block every route to a countries capital by sea or land? Do trade embargo fleets cause blockades?
Secondly, I think the limit should be 3-5 provinces since an attacking army probably could hold that.
That should be different if naval blockades are added.President of The Forum.
(As elected October 2023).
Can be found on Call of War itself as "Zaktty". -
Zaktty wrote:
Carking the 6th wrote:
All good for the most part. Though I’m still not sure about the size. How big can an encircled place be? Would the British empire be for example restricted? I guess ports solve the issue but how will blockades work? Block every route to a countries capital by sea or land? Do trade embargo fleets cause blockades?
Secondly, I think the limit should be 3-5 provinces since an attacking army probably could hold that.
That should be different if naval blockades are added.
CarKing the 6th of the Abrahamic Caliphate -
3-5 provinces will be ideal for En. Every unit will have a fixed percentage of health drained, and a stack will drain its health in average of the percentage. Like if a stack has 3 units which drain 5%,10% and 3% health daily coz of En. then the health drained by the stack will be (5+10+3) %/3=6% of total health. That's how it will work. Armies, however, should be encircled for 24 hours to drain health, it's not like En. rules will apply if you are only encircled for 5hr. The smaller the number of encircled provinces the more health will be drained.
in simple words, every unit will drain different % of health for the number of provinces encircled.
If all the naval paths to a certain piece of land/unit is also blocked, then it will be considered to be Encircled and the rules will apply.TMC -
The Mister Class wrote:
3-5 provinces will be ideal for En. Every unit will have a fixed percentage of health drained, and a stack will drain its health in average of the percentage. Like if a stack has 3 units which drain 5%,10% and 3% health daily coz of En. then the health drained by the stack will be (5+10+3) %/3=6% of total health. That's how it will work. Armies, however, should be encircled for 24 hours to drain health, it's not like En. rules will apply if you are only encircled for 5hr. The smaller the number of encircled provinces the more health will be drained.
in simple words, every unit will drain different % of health for the number of provinces encircled.
If all the naval paths to a certain piece of land/unit is also blocked, then it will be considered to be Encircled and the rules will apply.
CarKing the 6th of the Abrahamic Caliphate -
Carking the 6th wrote:
The Mister Class wrote:
3-5 provinces will be ideal for En. Every unit will have a fixed percentage of health drained, and a stack will drain its health in average of the percentage. Like if a stack has 3 units which drain 5%,10% and 3% health daily coz of En. then the health drained by the stack will be (5+10+3) %/3=6% of total health. That's how it will work. Armies, however, should be encircled for 24 hours to drain health, it's not like En. rules will apply if you are only encircled for 5hr. The smaller the number of encircled provinces the more health will be drained.
in simple words, every unit will drain different % of health for the number of provinces encircled.
If all the naval paths to a certain piece of land/unit is also blocked, then it will be considered to be Encircled and the rules will apply.
President of The Forum.
(As elected October 2023).
Can be found on Call of War itself as "Zaktty". -
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Encirclement is a tactical concept. Doesn't belong in a grand strategy game.
Good idea, wrong game, like bridges and rivers. -
z00mz00m wrote:
Encirclement is a tactical concept. Doesn't belong in a grand strategy game.
Good idea, wrong game, like bridges and rivers.
CarKing the 6th of the Abrahamic Caliphate -
Cow can handle itTMC
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You are describing tactical situations. CoW does not have a concept of supply lines. Resources move by magic from every corner of your empire to every other corner. Instantly, with no waste, at no cost. Ships and planes can drop bombs all game long without resupply. Air fields can spring up in the middle of nowhere, holding endless stacks of planes that get unlimited fuel and ammo, forever. It's not realistic but it's how the game works. Encirclement does not belong in such a game.
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Of course it’s more a question of should you add it? Everything has unforeseen consequences, and we still have a few things about this feature to iron out before we can even think about those!
CarKing the 6th of the Abrahamic Caliphate
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