This is using Axis doctrine so numbers might be slightly different (although since hp% and damage% are increase by same amount so it shouldn't matter?):
A lv 4 strategic bomber has 75 HP and 5.8 attack vs planes
A lv 3 interceptor has 29 HP and 11.5 attack.
75/11.5 = 6.5 (round up as it would require an extra attack)
29/5.8 = 5.
Interceptors have a bit better ratio on their defense, so it's possible that they'd win if they're just patrolling around each other, but the fact that this is even close is kinda crazy. Either strategic bombers have way too much hp and damage or interceptors way to little hp. Realistically this would not be a close battle between these 2 units irl (or at least I don't believe so), and in general feels bad for game balance.
A lv 4 strategic bomber has 75 HP and 5.8 attack vs planes
A lv 3 interceptor has 29 HP and 11.5 attack.
75/11.5 = 6.5 (round up as it would require an extra attack)
29/5.8 = 5.
Interceptors have a bit better ratio on their defense, so it's possible that they'd win if they're just patrolling around each other, but the fact that this is even close is kinda crazy. Either strategic bombers have way too much hp and damage or interceptors way to little hp. Realistically this would not be a close battle between these 2 units irl (or at least I don't believe so), and in general feels bad for game balance.