Release Notes - 2023-08-22

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    • Release Notes - 2023-08-22



      Release Notes - 2023-08-22

      Attention, General!

      In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. This enhancement will give you more precision and real-time updates, making it an even more integral tool for strategic planning.

      We’ve also improved the strength value display in the Army Bar. It will now always show the highest attack or defense value available. Further we refined the strength value’s calculation, making it a better representation of an army's ability to suppress revolts.

      Lastly, we’ve been busy hunting down bugs. No longer will random armies be selected after you split up your previous selection.
      We also fixed an error message that occurred when moving armies that contained Flying Bombs, and the armor class of aircraft transports is now correctly displayed as unarmored.

      For a closer look at all the changes please check out the detailed Release Notes and share your feedback with us right here on the Forums and on our Discord Server.

      Best of luck General!

      Your Bytro Team
      Discord: Call of War
      Facebook: Call of War
      Twitter: Call of War
    • Excellent! The old version of the delay feature has been annoying me for some time. Thank you for fixing it!
      "I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones. World War V will be fought with crossbows, World War VI will be lasers, and World War VII will be blowguns. I don't know about World Wars VIII through XI. World War XII will use the same weapons as III, but will be fought entirely within underground tunnels. World War XIV will—Hey, come back! I have a whole list!"
      Albert Einstein (xkcd)
    • Geden wrote:



      Release Notes - 2023-08-22

      Attention, General!

      In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. This enhancement will give you more precision and real-time updates, making it an even more integral tool for strategic planning.

      We’ve also improved the strength value display in the Army Bar. It will now always show the highest attack or defense value available. Further we refined the strength value’s calculation, making it a better representation of an army's ability to suppress revolts.

      Lastly, we’ve been busy hunting down bugs. No longer will random armies be selected after you split up your previous selection.
      We also fixed an error message that occurred when moving armies that contained Flying Bombs, and the armor class of aircraft transports is now correctly displayed as unarmored.

      For a closer look at all the changes please check out the detailed Release Notes and share your feedback with us right here on the Forums and on our Discord Server.

      Best of luck General!

      Your Bytro Team
      Impressive update! Enhanced delay march planning, accurate strength display, bug fixes – all geared towards smoother gameplay. The attention to detail and responsiveness to player feedback are commendable. Keep up the great work